Rename BridgeLayer to LegacyBridgeLayer.
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@@ -135,7 +135,7 @@ namespace OpenRA.Mods.Common.Traits
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return tileSet.GetTerrainIndex(new TerrainTile(template, (byte)index));
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}
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public void LinkNeighbouringBridges(World world, BridgeLayer bridges)
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public void LinkNeighbouringBridges(World world, LegacyBridgeLayer bridges)
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{
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for (var d = 0; d <= 1; d++)
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{
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@@ -171,7 +171,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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public LegacyBridgeHut GetHut(int index) { return huts[index]; }
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public Bridge GetNeighbor(int[] offset, BridgeLayer bridges)
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public Bridge GetNeighbor(int[] offset, LegacyBridgeLayer bridges)
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{
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if (offset == null)
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return null;
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