Unify all mods on the C&C order button logic.
This commit is contained in:
@@ -84,7 +84,6 @@
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<Compile Include="SpawnViceroid.cs" />
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<Compile Include="TiberiumRefinery.cs" />
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<Compile Include="Widgets\CncWidgetUtils.cs" />
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<Compile Include="Widgets\Logic\ButtonTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\CncConquestObjectivesLogic.cs" />
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<Compile Include="Widgets\Logic\CncIngameChromeLogic.cs" />
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<Compile Include="Widgets\Logic\CncIngameMenuLogic.cs" />
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@@ -24,17 +24,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Widget ingameRoot;
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World world;
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static void BindOrderButton<T>(World world, Widget parent, string button, string icon)
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where T : IOrderGenerator, new()
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{
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var w = parent.Get<ButtonWidget>(button);
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w.OnClick = () => world.ToggleInputMode<T>();
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w.IsHighlighted = () => world.OrderGenerator is T;
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w.Get<ImageWidget>("ICON").GetImageName =
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() => world.OrderGenerator is T ? icon + "-active" : icon;
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}
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[ObjectCreator.UseCtor]
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public CncIngameChromeLogic(Widget widget, World world)
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{
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@@ -87,13 +76,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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playerWidgets.IsVisible = () => true;
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var sidebarRoot = playerWidgets.Get("SIDEBAR_BACKGROUND");
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BindOrderButton<SellOrderGenerator>(world, sidebarRoot, "SELL_BUTTON", "sell");
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BindOrderButton<RepairOrderGenerator>(world, sidebarRoot, "REPAIR_BUTTON", "repair");
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sidebarRoot.Get<ButtonWidget>("SELL_BUTTON").Key = Game.Settings.Keys.SellKey;
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sidebarRoot.Get<ButtonWidget>("REPAIR_BUTTON").Key = Game.Settings.Keys.RepairKey;
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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sidebarRoot.Get<LabelWidget>("CASH").GetText = () =>
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@@ -406,7 +406,6 @@
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<Compile Include="Widgets\MoneyBinWidget.cs" />
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<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
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<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
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<Compile Include="Widgets\OrderButtonWidget.cs" />
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<Compile Include="Widgets\RadarWidget.cs" />
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<Compile Include="Widgets\StrategicProgressWidget.cs" />
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<Compile Include="Widgets\SupportPowerTimerWidget.cs" />
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@@ -488,6 +487,7 @@
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<Compile Include="Attack\AttackFollow.cs" />
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<Compile Include="Attack\AttackGarrisoned.cs" />
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<Compile Include="Widgets\Logic\LobbyMapPreviewLogic.cs" />
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<Compile Include="Widgets\Logic\ButtonTooltipLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -10,7 +10,7 @@
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ButtonTooltipLogic
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{
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@@ -111,11 +111,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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objectivesButton.OnClick += () => objectivesWidget.Visible ^= true;
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}
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var moneyBin = playerWidgets.Get("INGAME_MONEY_BIN");
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moneyBin.Get<OrderButtonWidget>("SELL").GetKey = _ => Game.Settings.Keys.SellKey;
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moneyBin.Get<OrderButtonWidget>("POWER_DOWN").GetKey = _ => Game.Settings.Keys.PowerDownKey;
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moneyBin.Get<OrderButtonWidget>("REPAIR").GetKey = _ => Game.Settings.Keys.RepairKey;
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bool radarActive = false;
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RadarBinState binState = RadarBinState.Closed;
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var radarBin = playerWidgets.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
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@@ -16,32 +16,38 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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public class OrderButtonsChromeLogic
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{
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[ObjectCreator.UseCtor]
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public OrderButtonsChromeLogic(World world)
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public OrderButtonsChromeLogic(Widget widget, World world)
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{
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/* TODO: attach this to the correct widget, to remove the lookups below */
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var r = Ui.Root;
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var gameRoot = r.Get("INGAME_ROOT");
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var moneybin = gameRoot.Get("INGAME_MONEY_BIN");
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moneybin.IsVisible = () => {
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return world.LocalPlayer.WinState == WinState.Undefined;
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};
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BindOrderButton<SellOrderGenerator>(world, moneybin, "SELL");
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BindOrderButton<PowerDownOrderGenerator>(world, moneybin, "POWER_DOWN");
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BindOrderButton<RepairOrderGenerator>(world, moneybin, "REPAIR");
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var sell = widget.GetOrNull<ButtonWidget>("SELL_BUTTON");
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if (sell != null)
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{
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sell.GetKey = _ => Game.Settings.Keys.SellKey;
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BindOrderButton<SellOrderGenerator>(world, sell, "sell");
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}
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static void BindOrderButton<T>(World world, Widget parent, string button)
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var repair = widget.GetOrNull<ButtonWidget>("REPAIR_BUTTON");
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if (repair != null)
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{
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repair.GetKey = _ => Game.Settings.Keys.RepairKey;
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BindOrderButton<RepairOrderGenerator>(world, repair, "repair");
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}
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var power = widget.GetOrNull<ButtonWidget>("POWER_BUTTON");
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if (power != null)
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{
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power.GetKey = _ => Game.Settings.Keys.PowerDownKey;
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BindOrderButton<PowerDownOrderGenerator>(world, power, "power");
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}
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}
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static void BindOrderButton<T>(World world, ButtonWidget w, string icon)
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where T : IOrderGenerator, new()
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{
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var w = parent.GetOrNull<OrderButtonWidget>(button);
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if (w != null)
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{
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w.Pressed = () => world.OrderGenerator is T;
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w.OnMouseDown = mi => world.ToggleInputMode<T>();
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w.OnKeyPress = ki => world.ToggleInputMode<T>();
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}
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w.OnClick = () => world.ToggleInputMode<T>();
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w.IsHighlighted = () => world.OrderGenerator is T;
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w.Get<ImageWidget>("ICON").GetImageName =
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() => world.OrderGenerator is T ? icon + "-active" : icon;
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}
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}
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}
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@@ -1,78 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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{
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public class OrderButtonWidget : ButtonWidget
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{
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public Func<bool> Enabled = () => true;
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public Func<bool> Pressed = () => false;
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public string Image, Description, LongDesc = "";
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public Func<string> GetImage, GetDescription, GetLongDesc;
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public OrderButtonWidget()
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{
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GetImage = () => Enabled() ? Pressed() ? "pressed" : "normal" : "disabled";
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GetDescription = () => Key.IsValid() ? "{0} ({1})".F(Description, Key.DisplayString()) : Description;
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GetLongDesc = () => LongDesc;
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}
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public override void Draw()
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{
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var image = ChromeProvider.GetImage(Image + "-button", GetImage());
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var rect = new Rectangle(RenderBounds.X, RenderBounds.Y, (int)image.size.X, (int)image.size.Y);
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if (rect.Contains(Viewport.LastMousePos))
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{
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rect = rect.InflateBy(3, 3, 3, 3);
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var pos = new int2(rect.Left, rect.Top);
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var m = pos + new int2(rect.Width, rect.Height);
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var br = pos + new int2(rect.Width, rect.Height + 20);
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var u = Game.Renderer.Fonts["Regular"].Measure(GetLongDesc().Replace("\\n", "\n"));
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br.X -= u.X;
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br.Y += u.Y;
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br += new int2(-15, 25);
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var border = WidgetUtils.GetBorderSizes("dialog4");
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WidgetUtils.DrawPanelPartial("dialog4", rect
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.InflateBy(0, 0, 0, border[1]),
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PanelSides.Top | PanelSides.Left | PanelSides.Right | PanelSides.Center);
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WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(br.X, m.Y, pos.X - br.X, br.Y - m.Y)
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.InflateBy(0, 0, border[3], 0),
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PanelSides.Top | PanelSides.Left | PanelSides.Bottom | PanelSides.Center);
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WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(pos.X, m.Y, m.X - pos.X, br.Y - m.Y)
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.InflateBy(border[2], border[0], 0, 0),
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PanelSides.Right | PanelSides.Bottom | PanelSides.Center);
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pos.X = br.X + 8;
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pos.Y = m.Y + 8;
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Game.Renderer.Fonts["Bold"].DrawText(GetDescription(), pos, Color.White);
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pos += new int2(0, 20);
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Game.Renderer.Fonts["Regular"].DrawText(GetLongDesc().Replace("\\n", "\n"), pos, Color.White);
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}
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(image, new int2(RenderBounds.X, RenderBounds.Y));
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}
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}
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}
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@@ -172,6 +172,7 @@ Container@PLAYER_WIDGETS:
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ReadyText:Ready
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HoldText:On Hold
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Background@SIDEBAR_BACKGROUND:
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Logic:OrderButtonsChromeLogic
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X:WINDOW_RIGHT - 204
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Y:30
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Width:194
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@@ -237,20 +237,16 @@ strategic: strategic.png
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enemy_owned: 32,32,32,32
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player_owned: 96,0,32,32
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sell-button: buttons.png
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normal: 0,0,34,28
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pressed: 34,0,34,28
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disabled: 68,0,34,28
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repair-button: buttons.png
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normal: 0,28,34,28
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pressed: 34,28,34,28
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disabled: 68,28,34,28
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power-button: buttons.png
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normal: 0,56,34,28
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pressed: 34,56,34,28
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disabled: 68,56,34,28
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order-icons: buttons.png
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sell: 0,0,34,28
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sell-disabled: 68,0,34,28
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sell-active: 34,0,34,28
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repair: 0,28,34,28
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repair-disabled: 68,28,34,28
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repair-active: 34,28,34,28
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power: 0,56,34,28
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power-disabled: 68,56,34,28
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power-active: 34,56,34,28
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music: musicplayer.png
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pause: 0,0,25,25
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@@ -51,38 +51,41 @@ Container@PLAYER_WIDGETS:
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Orientation:Horizontal
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Style:Bevelled
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MoneyBin@INGAME_MONEY_BIN:
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Logic:OrderButtonsChromeLogic
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X:WINDOW_RIGHT - WIDTH
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Y:0
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Width:320
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Height: 32
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Children:
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OrderButton@SELL:
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Logic:OrderButtonsChromeLogic
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Button@SELL_BUTTON:
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X:3
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Y:0
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Width:30
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Height:30
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Image:sell
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Description:Sell
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LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
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OrderButton@POWER_DOWN:
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Logic:OrderButtonsChromeLogic
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Width:34
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Height:28
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TooltipText: Sell
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TooltipContainer:TOOLTIP_CONTAINER
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VisualHeight:0
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Children:
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Image@ICON:
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ImageCollection:order-icons
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Button@POWER_BUTTON:
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X:39
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Y:0
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Width:30
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Height:30
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Image:power
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Description:Powerdown
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LongDesc:Disable unneeded structures so their \npower can be used elsewhere
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OrderButton@REPAIR:
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Logic:OrderButtonsChromeLogic
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Width:34
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Height:28
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TooltipText: Power Down
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TooltipContainer:TOOLTIP_CONTAINER
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VisualHeight:0
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Children:
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Image@ICON:
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ImageCollection:order-icons
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Button@REPAIR_BUTTON:
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X:75
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Y:0
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Width:30
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Height:30
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Image:repair
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Description:Repair
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LongDesc:Repair damaged buildings
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Width:34
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Height:28
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TooltipText: Repair
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TooltipContainer:TOOLTIP_CONTAINER
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VisualHeight:0
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Children:
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Image@ICON:
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ImageCollection:order-icons
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SupportPowerBin@INGAME_POWERS_BIN:
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X:0
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Y:25
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@@ -9,6 +9,22 @@ Background@SIMPLE_TOOLTIP:
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Height:23
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Font:Bold
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Background@BUTTON_TOOLTIP:
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Logic:ButtonTooltipLogic
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Background:dialog3
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Height:31
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Children:
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Label@LABEL:
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X:5
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Y:3
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Height:23
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Font:Bold
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Label@HOTKEY:
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Y:3
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Height:23
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TextColor:255,255,0
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Font:Bold
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Background@WORLD_TOOLTIP:
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Logic:WorldTooltipLogic
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Background:dialog3
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@@ -181,20 +181,16 @@ strategic: strategic.png
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enemy_owned: 32,32,32,32
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player_owned: 96,0,32,32
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sell-button: buttons.png
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normal: 0,0,34,28
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pressed: 34,0,34,28
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disabled: 68,0,34,28
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repair-button: buttons.png
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normal: 0,28,34,28
|
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pressed: 34,28,34,28
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disabled: 68,28,34,28
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power-button: buttons.png
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normal: 0,56,34,28
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pressed: 34,56,34,28
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disabled: 68,56,34,28
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order-icons: buttons.png
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sell: 0,0,34,28
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sell-disabled: 68,0,34,28
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sell-active: 34,0,34,28
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repair: 0,28,34,28
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repair-disabled: 68,28,34,28
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repair-active: 34,28,34,28
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power: 0,56,34,28
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power-disabled: 68,56,34,28
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power-active: 34,56,34,28
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flags: buttons.png
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allies: 30,84,30,15
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@@ -51,38 +51,41 @@ Container@PLAYER_WIDGETS:
|
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Orientation:Horizontal
|
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Style:Bevelled
|
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MoneyBin@INGAME_MONEY_BIN:
|
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Logic:OrderButtonsChromeLogic
|
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X:WINDOW_RIGHT - WIDTH
|
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Y:0
|
||||
Width:320
|
||||
Height: 32
|
||||
Height:32
|
||||
Children:
|
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OrderButton@SELL:
|
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Logic:OrderButtonsChromeLogic
|
||||
Button@SELL_BUTTON:
|
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X:3
|
||||
Y:0
|
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Width:30
|
||||
Height:30
|
||||
Image:sell
|
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Description:Sell
|
||||
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
|
||||
OrderButton@POWER_DOWN:
|
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Logic:OrderButtonsChromeLogic
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Width:34
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||||
Height:28
|
||||
TooltipText: Sell
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||||
TooltipContainer:TOOLTIP_CONTAINER
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||||
VisualHeight:0
|
||||
Children:
|
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Image@ICON:
|
||||
ImageCollection:order-icons
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Button@POWER_BUTTON:
|
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X:39
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Y:0
|
||||
Width:30
|
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Height:30
|
||||
Image:power
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||||
Description:Powerdown
|
||||
LongDesc:Disable unneeded structures so their \npower can be used elsewhere
|
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OrderButton@REPAIR:
|
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Logic:OrderButtonsChromeLogic
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Width:34
|
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Height:28
|
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TooltipText: Power Down
|
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TooltipContainer:TOOLTIP_CONTAINER
|
||||
VisualHeight:0
|
||||
Children:
|
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Image@ICON:
|
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ImageCollection:order-icons
|
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Button@REPAIR_BUTTON:
|
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X:75
|
||||
Y:0
|
||||
Width:30
|
||||
Height:30
|
||||
Image:repair
|
||||
Description:Repair
|
||||
LongDesc:Repair damaged buildings
|
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Width:34
|
||||
Height:28
|
||||
TooltipText: Repair
|
||||
TooltipContainer:TOOLTIP_CONTAINER
|
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VisualHeight:0
|
||||
Children:
|
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Image@ICON:
|
||||
ImageCollection:order-icons
|
||||
SupportPowerBin@INGAME_POWERS_BIN:
|
||||
X:0
|
||||
Y:25
|
||||
|
||||
@@ -9,6 +9,22 @@ Background@SIMPLE_TOOLTIP:
|
||||
Height:23
|
||||
Font:Bold
|
||||
|
||||
Background@BUTTON_TOOLTIP:
|
||||
Logic:ButtonTooltipLogic
|
||||
Background:dialog4
|
||||
Height:29
|
||||
Children:
|
||||
Label@LABEL:
|
||||
X:7
|
||||
Y:2
|
||||
Height:23
|
||||
Font:Bold
|
||||
Label@HOTKEY:
|
||||
Y:2
|
||||
Height:23
|
||||
TextColor:255,255,0
|
||||
Font:Bold
|
||||
|
||||
Background@WORLD_TOOLTIP:
|
||||
Logic:WorldTooltipLogic
|
||||
Background:dialog4
|
||||
|
||||
@@ -175,20 +175,16 @@ strategic: strategic.png
|
||||
enemy_owned: 32,32,32,32
|
||||
player_owned: 96,0,32,32
|
||||
|
||||
sell-button: buttons.png
|
||||
normal: 0,0,34,28
|
||||
pressed: 34,0,34,28
|
||||
disabled: 68,0,34,28
|
||||
|
||||
repair-button: buttons.png
|
||||
normal: 0,28,34,28
|
||||
pressed: 34,28,34,28
|
||||
disabled: 68,28,34,28
|
||||
|
||||
power-button: buttons.png
|
||||
normal: 0,56,34,28
|
||||
pressed: 34,56,34,28
|
||||
disabled: 68,56,34,28
|
||||
order-icons: buttons.png
|
||||
sell: 0,0,34,28
|
||||
sell-disabled: 68,0,34,28
|
||||
sell-active: 34,0,34,28
|
||||
repair: 0,28,34,28
|
||||
repair-disabled: 68,28,34,28
|
||||
repair-active: 34,28,34,28
|
||||
power: 0,56,34,28
|
||||
power-disabled: 68,56,34,28
|
||||
power-active: 34,56,34,28
|
||||
|
||||
flags: buttons.png
|
||||
gdi: 30,84,30,15
|
||||
|
||||
Reference in New Issue
Block a user