Hacky fix for map upgrading
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@@ -46,6 +46,11 @@ namespace OpenRA.Editor
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foreach (var path in ModData.FindMapsIn(MapFolderPath))
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foreach (var path in ModData.FindMapsIn(MapFolderPath))
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{
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{
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var map = new Map(path);
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var map = new Map(path);
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// Touch the lazy bits to initialize them
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var foo = map.Actors.Value.Count;
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foo = map.Smudges.Value.Count;
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var bar = map.MapResources.Value[0,0];
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var baz = map.MapTiles.Value[0,0];
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map.Save(path);
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map.Save(path);
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}
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}
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}
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}
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