Add a ReturnToGroundLayerOnIdle flag to CustomMovementLayers

Co-authored-by: Mazar Farran <farranmazar@gmail.com>
Co-authored-by: Paul Chote <paul@chote.net>
This commit is contained in:
Oliver Brakmann
2018-12-24 22:47:34 +00:00
committed by reaperrr
parent 8fc483b30b
commit 0bd00d3b7c
7 changed files with 13 additions and 2 deletions

View File

@@ -367,6 +367,7 @@ namespace OpenRA.Mods.Common.Traits
{
byte Index { get; }
bool InteractsWithDefaultLayer { get; }
bool ReturnToGroundLayerOnIdle { get; }
bool EnabledForActor(ActorInfo a, LocomotorInfo li);
int EntryMovementCost(ActorInfo a, LocomotorInfo li, CPos cell);