Merge pull request #3762 from Mailaender/deviator
Let the AI not command stolen units and brought back the Deviator tank
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@@ -485,7 +485,7 @@ namespace OpenRA.Mods.RA.AI
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{
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squads.RemoveAll(s => !s.IsValid);
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foreach (var s in squads)
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s.units.RemoveAll(a => a.Destroyed || a.IsDead());
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s.units.RemoveAll(a => a.Destroyed || a.IsDead() || a.Owner != p);
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}
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// Use of this function requires that one squad of this type. Hence it is a piece of shit
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@@ -508,8 +508,8 @@ namespace OpenRA.Mods.RA.AI
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void AssignRolesToIdleUnits(Actor self)
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{
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CleanSquads();
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activeUnits.RemoveAll(a => a.Destroyed || a.IsDead());
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unitsHangingAroundTheBase.RemoveAll(a => a.Destroyed || a.IsDead());
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activeUnits.RemoveAll(a => a.Destroyed || a.IsDead() || a.Owner != p);
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unitsHangingAroundTheBase.RemoveAll(a => a.Destroyed || a.IsDead() || a.Owner != p);
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if (--rushTicks <= 0)
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{
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@@ -232,7 +232,7 @@ DEVIATORTANK:
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Queue: Armor
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BuildPaletteOrder: 50
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Prerequisites: heavyo, researcho
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# Owner: ordos
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Owner: ordos
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Hotkey: d
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Mobile:
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ROT: 3
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