Make some Attack* methods/classes public

Instead of protected, because some 3rd-party mods rely on these being
public.
This commit is contained in:
reaperrr
2018-06-07 23:05:00 +02:00
committed by abcdefg30
parent b2a069f8ab
commit 0bff9e9119
3 changed files with 5 additions and 3 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
return new AttackActivity(self, newTarget, allowMove, forceAttack);
}
protected override void OnStopOrder(Actor self)
public override void OnStopOrder(Actor self)
{
Target = Target.Invalid;
base.OnStopOrder(self);