Streamline Land activity

Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
This commit is contained in:
reaperrr
2019-04-26 01:30:49 +02:00
committed by Paul Chote
parent 14bd5ada1a
commit 0c2666b97e
11 changed files with 47 additions and 70 deletions

View File

@@ -126,7 +126,7 @@ namespace OpenRA.Mods.Common.Activities
if (targetPosition.Z != self.CenterPosition.Z)
{
QueueChild(self, new Land(self, false, self.World.Map.DistanceAboveTerrain(targetPosition)), true);
QueueChild(self, new Land(self, Target.FromActor(cargo), -carryableBody.LocalToWorld(localOffset)));
return this;
}