Rename HuskActor to Actor

This commit is contained in:
abcdefg30
2015-08-13 23:39:27 +02:00
parent 3dc5515d16
commit 0c4e691008
16 changed files with 103 additions and 97 deletions

View File

@@ -1698,9 +1698,9 @@ namespace OpenRA.Mods.Common.UtilityCommands
// The default value of ViceroidActor was vice
var actor = node.Value.Nodes.FirstOrDefault(n => n.Key == "ViceroidActor");
if (actor != null)
actor.Key = "HuskActor";
actor.Key = "Actor";
else
node.Value.Nodes.Add(new MiniYamlNode("HuskActor", "vice"));
node.Value.Nodes.Add(new MiniYamlNode("Actor", "vice"));
// The default value of Probability was 10
var probability = node.Value.Nodes.FirstOrDefault(n => n.Key == "Probability");
@@ -1729,7 +1729,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
if (node.Key == "LeavesHusk")
{
node.Key = "SpawnActorOnDeath";
var actor = node.Value.Nodes.FirstOrDefault(n => n.Key == "HuskActor");
if (actor != null)
actor.Key = "Actor";
}
}
if (engineVersion < 20150810)

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Traits
{
[ActorReference, FieldLoader.Require]
[Desc("Actor to spawn on death.")]
public readonly string HuskActor = null;
public readonly string Actor = null;
[Desc("Probability the actor spawns.")]
public readonly int Probability = 100;
@@ -125,7 +125,7 @@ namespace OpenRA.Mods.RA.Traits
.Select(ihm => ihm.HuskActor(self))
.FirstOrDefault(a => a != null);
w.CreateActor(huskActor ?? info.HuskActor, td);
w.CreateActor(huskActor ?? info.Actor, td);
});
}
}

View File

@@ -34,7 +34,7 @@ TRAN:
MaxWeight: 10
PipCount: 10
SpawnActorOnDeath:
HuskActor: TRAN.Husk
Actor: TRAN.Husk
Explodes:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
@@ -84,7 +84,7 @@ HELI:
Offset: 0,0,85
WithMuzzleFlash:
SpawnActorOnDeath:
HuskActor: HELI.Husk
Actor: HELI.Husk
AutoTarget:
Explodes:
Weapon: HeliExplode
@@ -129,7 +129,7 @@ ORCA:
ReloadCount: 2
SelfReloadTicks: 100
SpawnActorOnDeath:
HuskActor: ORCA.Husk
Actor: ORCA.Husk
AutoTarget:
Explodes:
Weapon: HeliExplode

View File

@@ -4,7 +4,7 @@ V20:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V20.Husk
Actor: V20.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -22,7 +22,7 @@ V21:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V21.Husk
Actor: V21.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -40,7 +40,7 @@ V22:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V22.Husk
Actor: V22.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -55,7 +55,7 @@ V22.Husk:
V23:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V23.Husk
Actor: V23.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -70,7 +70,7 @@ V24:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V24.Husk
Actor: V24.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -90,7 +90,7 @@ V25:
Tooltip:
Name: Church
SpawnActorOnDeath:
HuskActor: V25.Husk
Actor: V25.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -110,7 +110,7 @@ V26:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V26.Husk
Actor: V26.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -125,7 +125,7 @@ V26.Husk:
V27:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V27.Husk
Actor: V27.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -137,7 +137,7 @@ V27.Husk:
V28:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V28.Husk
Actor: V28.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -149,7 +149,7 @@ V28.Husk:
V29:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V29.Husk
Actor: V29.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -164,7 +164,7 @@ V30:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V30.Husk
Actor: V30.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -182,7 +182,7 @@ V31:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V31.Husk
Actor: V31.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -200,7 +200,7 @@ V32:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V32.Husk
Actor: V32.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -218,7 +218,7 @@ V33:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V33.Husk
Actor: V33.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -233,7 +233,7 @@ V33.Husk:
V34:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V34.Husk
Actor: V34.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -245,7 +245,7 @@ V34.Husk:
V35:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V35.Husk
Actor: V35.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -257,7 +257,7 @@ V35.Husk:
V36:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V36.Husk
Actor: V36.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -269,7 +269,7 @@ V36.Husk:
V37:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V37.Husk
Actor: V37.Husk
Building:
Footprint: __xx_ ___xx
Dimensions: 5,2

View File

@@ -6,7 +6,7 @@ V01:
Tooltip:
Name: Church
SpawnActorOnDeath:
HuskActor: V01.Husk
Actor: V01.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -26,7 +26,7 @@ V02:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V02.Husk
Actor: V02.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -44,7 +44,7 @@ V03:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V03.Husk
Actor: V03.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -62,7 +62,7 @@ V04:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
HuskActor: V04.Husk
Actor: V04.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -80,7 +80,7 @@ V05:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V05.Husk
Actor: V05.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -98,7 +98,7 @@ V06:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V06.Husk
Actor: V06.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -116,7 +116,7 @@ V07:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: V07.Husk
Actor: V07.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -131,7 +131,7 @@ V07.Husk:
V08:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V08.Husk
Actor: V08.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -143,7 +143,7 @@ V08.Husk:
V09:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V09.Husk
Actor: V09.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -155,7 +155,7 @@ V09.Husk:
V10:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V10.Husk
Actor: V10.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -167,7 +167,7 @@ V10.Husk:
V11:
Inherits: ^CivBuilding
SpawnActorOnDeath:
HuskActor: V11.Husk
Actor: V11.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -179,7 +179,7 @@ V11.Husk:
V12:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V12.Husk
Actor: V12.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -191,7 +191,7 @@ V12.Husk:
V13:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V13.Husk
Actor: V13.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -203,7 +203,7 @@ V13.Husk:
V14:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V14.Husk
Actor: V14.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -215,7 +215,7 @@ V14.Husk:
V15:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V15.Husk
Actor: V15.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -227,7 +227,7 @@ V15.Husk:
V16:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V16.Husk
Actor: V16.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -239,7 +239,7 @@ V16.Husk:
V17:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V17.Husk
Actor: V17.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -251,7 +251,7 @@ V17.Husk:
V18:
Inherits: ^CivField
SpawnActorOnDeath:
HuskActor: V18.Husk
Actor: V18.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -266,7 +266,7 @@ ARCO:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
HuskActor: ARCO.Husk
Actor: ARCO.Husk
ARCO.Husk:
Inherits: ^CivBuildingHusk

View File

@@ -192,7 +192,7 @@
ActorLostNotification:
SpawnActorOnDeath:
Probability: 10
HuskActor: vice
Actor: vice
OwnerType: InternalName
InternalOwner: Creeps
DeathType: TiberiumDeath

View File

@@ -7,7 +7,7 @@ V19:
Tooltip:
Name: Oil Derrick
SpawnActorOnDeath:
HuskActor: V19.Husk
Actor: V19.Husk
V19.Husk:
Inherits: ^CivBuildingHusk
@@ -38,7 +38,7 @@ HOSP:
Tooltip:
Name: Hospital
SpawnActorOnDeath:
HuskActor: HOSP.Husk
Actor: HOSP.Husk
Bib:
HasMinibib: Yes
ProvidesPrerequisite@buildingname:
@@ -75,7 +75,7 @@ BIO:
RallyPoint:
Offset: -1,-1
SpawnActorOnDeath:
HuskActor: BIO.Husk
Actor: BIO.Husk
ProvidesPrerequisite@buildingname:
BIO.Husk:

View File

@@ -30,7 +30,7 @@ MCV:
RequiredForShortGame: true
BaseBuilding:
SpawnActorOnDeath:
HuskActor: MCV.Husk
Actor: MCV.Husk
-GainsExperience:
-Cloak:
SelectionDecorations:
@@ -68,7 +68,7 @@ HARV:
RevealsShroud:
Range: 4c0
SpawnActorOnDeath:
HuskActor: HARV.Husk
Actor: HARV.Husk
-GainsExperience:
WithHarvestAnimation:
WithDockingAnimation:
@@ -121,7 +121,7 @@ APC:
MaxWeight: 5
PipCount: 5
SpawnActorOnDeath:
HuskActor: APC.Husk
Actor: APC.Husk
ARTY:
Inherits: ^Tank
@@ -152,7 +152,7 @@ ARTY:
AutoTarget:
InitialStance: Defend
SpawnActorOnDeath:
HuskActor: ARTY.Husk
Actor: ARTY.Husk
Explodes:
Weapon: ArtilleryShell
EmptyWeapon: UnitExplode
@@ -191,7 +191,7 @@ FTNK:
Weapon: FlametankExplode
EmptyWeapon: FlametankExplode
SpawnActorOnDeath:
HuskActor: FTNK.Husk
Actor: FTNK.Husk
BGGY:
Inherits: ^Vehicle
@@ -225,7 +225,7 @@ BGGY:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: BGGY.Husk
Actor: BGGY.Husk
BIKE:
Inherits: ^Vehicle
@@ -261,7 +261,7 @@ BIKE:
AttackFrontal:
AutoTarget:
SpawnActorOnDeath:
HuskActor: BIKE.Husk
Actor: BIKE.Husk
JEEP:
Inherits: ^Vehicle
@@ -295,7 +295,7 @@ JEEP:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: JEEP.Husk
Actor: JEEP.Husk
LTNK:
Inherits: ^Tank
@@ -330,7 +330,7 @@ LTNK:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: LTNK.Husk
Actor: LTNK.Husk
MTNK:
Inherits: ^Tank
@@ -364,7 +364,7 @@ MTNK:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: MTNK.Husk
Actor: MTNK.Husk
SelectionDecorations:
VisualBounds: 28,28
@@ -414,7 +414,7 @@ HTNK:
HealIfBelow: 50%
DamageCooldown: 200
SpawnActorOnDeath:
HuskActor: HTNK.Husk
Actor: HTNK.Husk
SelectionDecorations:
VisualBounds: 34,34,0,-3
@@ -452,7 +452,7 @@ MSAM:
AimSequence: aim
AutoTarget:
SpawnActorOnDeath:
HuskActor: MSAM.Husk
Actor: MSAM.Husk
MLRS:
Inherits: ^Tank
@@ -494,7 +494,7 @@ MLRS:
InitialStance: Defend
RenderRangeCircle:
SpawnActorOnDeath:
HuskActor: MLRS.Husk
Actor: MLRS.Husk
STNK:
Inherits: ^Vehicle
@@ -531,7 +531,7 @@ STNK:
InitialStance: HoldFire
TargetableUnit:
SpawnActorOnDeath:
HuskActor: STNK.Husk
Actor: STNK.Husk
-MustBeDestroyed:
MHQ:

View File

@@ -21,7 +21,7 @@ carryall.reinforce:
LandAltitude: 100
LandWhenIdle: False
SpawnActorOnDeath:
HuskActor: carryall.husk
Actor: carryall.husk
Carryall:
Automatic: False
RenderSprites:
@@ -59,7 +59,7 @@ carryall.infantry:
Tooltip:
Name: Carryall
SpawnActorOnDeath:
HuskActor: carryall.infantry.husk
Actor: carryall.infantry.husk
RejectsOrders:
RenderSprites:
Image: carryall
@@ -117,7 +117,7 @@ orni:
RepairBuildings: repair
RearmBuildings:
SpawnActorOnDeath:
HuskActor: orni.husk
Actor: orni.husk
SelectionDecorations:
Selectable:
Bounds: 32,32
@@ -147,7 +147,7 @@ orni.bomber:
Tooltip:
Name: Ornithopter
SpawnActorOnDeath:
HuskActor: orni.bomber.husk
Actor: orni.bomber.husk
RejectsOrders:
RenderSprites:
Image: orni

View File

@@ -34,7 +34,7 @@ mcv:
TransformSounds: BUILD1.WAV
NoTransformNotification: CannotDeploy
SpawnActorOnDeath:
HuskActor: mcv.husk
Actor: mcv.husk
AttractsWorms:
Intensity: 700
SelectionDecorations:
@@ -76,7 +76,7 @@ harvester:
Weapon: SpiceExplosion
EmptyWeapon: UnitExplodeScale
SpawnActorOnDeath:
HuskActor: Harvester.Husk
Actor: Harvester.Husk
WithHarvestOverlay:
Palette: effect50alpha
WithDockingAnimation:
@@ -194,7 +194,7 @@ siegetank:
Selectable:
Class: siegetank
SpawnActorOnDeath:
HuskActor: siegetank.husk
Actor: siegetank.husk
AttractsWorms:
Intensity: 600
RenderSprites:
@@ -233,7 +233,7 @@ missiletank:
Selectable:
Class: missiletank
SpawnActorOnDeath:
HuskActor: missiletank.husk
Actor: missiletank.husk
AttractsWorms:
Intensity: 600
@@ -266,7 +266,7 @@ sonictank:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
SpawnActorOnDeath:
HuskActor: sonictank.husk
Actor: sonictank.husk
AttractsWorms:
Intensity: 600
@@ -303,7 +303,7 @@ devast:
Weapon: UnitExplodeScale
EmptyWeapon: UnitExplodeScale
SpawnActorOnDeath:
HuskActor: devast.husk
Actor: devast.husk
AttractsWorms:
Intensity: 700
SelectionDecorations:
@@ -391,7 +391,7 @@ deviatortank:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
SpawnActorOnDeath:
HuskActor: deviatortank.husk
Actor: deviatortank.husk
AttractsWorms:
Intensity: 600
@@ -443,7 +443,7 @@ combata:
Armament:
Weapon: 90mma
SpawnActorOnDeath:
HuskActor: combata.husk
Actor: combata.husk
combath:
Inherits: ^combat
@@ -459,7 +459,7 @@ combath:
Health:
HP: 440
SpawnActorOnDeath:
HuskActor: combath.husk
Actor: combath.husk
combato:
Inherits: ^combat
@@ -472,5 +472,5 @@ combato:
ROT: 8
Crushes: crate, infantry
SpawnActorOnDeath:
HuskActor: combato.husk
Actor: combato.husk

View File

@@ -2213,7 +2213,7 @@ Rules:
Weapon: MiniNuke
EmptyWeapon: MiniNuke
SpawnActorOnDeath:
HuskActor: 5TNK.Husk
Actor: 5TNK.Husk
SelfHealing:
Step: 1
Ticks: 1

View File

@@ -620,7 +620,7 @@ Rules:
PanelName: MISSION_OBJECTIVES
V01:
SpawnActorOnDeath:
HuskActor: healcrate
Actor: healcrate
HEALCRATE:
Tooltip:
GenericStancePrefix: false

View File

@@ -24,7 +24,7 @@ BADR:
Contrail@2:
Offset: -432,-560,0
SpawnActorOnDeath:
HuskActor: BADR.Husk
Actor: BADR.Husk
SmokeTrailWhenDamaged@0:
Offset: -432,560,0
Interval: 2
@@ -62,7 +62,7 @@ BADR.Bomber:
Contrail@2:
Offset: -432,-560,0
SpawnActorOnDeath:
HuskActor: BADR.Husk
Actor: BADR.Husk
SmokeTrailWhenDamaged@0:
Offset: -432,560,0
Interval: 2
@@ -124,7 +124,7 @@ MIG:
Contrail@2:
Offset: -598,683,0
SpawnActorOnDeath:
HuskActor: MIG.Husk
Actor: MIG.Husk
SmokeTrailWhenDamaged:
Offset: -853,0,171
Interval: 2
@@ -184,7 +184,7 @@ YAK:
Contrail:
Offset: -853,0,0
SpawnActorOnDeath:
HuskActor: YAK.Husk
Actor: YAK.Husk
SmokeTrailWhenDamaged:
Offset: -853,0,0
Interval: 2
@@ -228,7 +228,7 @@ TRAN:
MaxWeight: 8
PipCount: 8
SpawnActorOnDeath:
HuskActor: TRAN.Husk
Actor: TRAN.Husk
HELI:
Inherits: ^Helicopter
@@ -272,7 +272,7 @@ HELI:
SelectionDecorations:
VisualBounds: 36,28,0,0
SpawnActorOnDeath:
HuskActor: HELI.Husk
Actor: HELI.Husk
SmokeTrailWhenDamaged:
Offset: -427,0,0
ProducibleWithLevel:
@@ -325,7 +325,7 @@ HIND:
VisualBounds: 38,32,0,0
WithMuzzleFlash:
SpawnActorOnDeath:
HuskActor: HIND.Husk
Actor: HIND.Husk
SmokeTrailWhenDamaged:
Offset: -427,0,0
ProducibleWithLevel:
@@ -353,7 +353,7 @@ U2:
Contrail@2:
Offset: -725,-683,0
SpawnActorOnDeath:
HuskActor: U2.Husk
Actor: U2.Husk
SmokeTrailWhenDamaged:
Offset: -1c43,0,0
Interval: 2

View File

@@ -223,7 +223,7 @@ V19:
Tooltip:
Name: Oil Pump
SpawnActorOnDeath:
HuskActor: V19.Husk
Actor: V19.Husk
AutoTargetIgnore:
V19.Husk:

View File

@@ -64,7 +64,7 @@ V2RL:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: 1TNK.Husk
Actor: 1TNK.Husk
ProducibleWithLevel:
Prerequisites: vehicles.upgraded
@@ -101,7 +101,7 @@ V2RL:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: 2TNK.Husk
Actor: 2TNK.Husk
SelectionDecorations:
VisualBounds: 28,28
ProducibleWithLevel:
@@ -140,7 +140,7 @@ V2RL:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: 3TNK.Husk
Actor: 3TNK.Husk
SelectionDecorations:
VisualBounds: 28,28
ProducibleWithLevel:
@@ -188,7 +188,7 @@ V2RL:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
HuskActor: 4TNK.Husk
Actor: 4TNK.Husk
SelfHealing:
Step: 1
Ticks: 3
@@ -271,9 +271,9 @@ HARV:
GpsDot:
String: Harvester
SpawnActorOnDeath:
HuskActor: HARV.EmptyHusk
Actor: HARV.EmptyHusk
HarvesterHuskModifier:
FullHuskActor: HARV.FullHusk
FullActor: HARV.FullHusk
FullnessThreshold: 50
Explodes:
Weapon: OreExplosion
@@ -314,7 +314,7 @@ MCV:
RequiredForShortGame: true
BaseBuilding:
SpawnActorOnDeath:
HuskActor: MCV.Husk
Actor: MCV.Husk
JEEP:
Inherits: ^Vehicle
@@ -479,7 +479,7 @@ TRUK:
SupplyTruck:
Payload: 500
SpawnActorOnDeath:
HuskActor: moneycrate
Actor: moneycrate
MGG:
Inherits: ^Vehicle
@@ -507,7 +507,7 @@ MGG:
Range: 6c0
RenderShroudCircle:
SpawnActorOnDeath:
HuskActor: MGG.Husk
Actor: MGG.Husk
MRJ:
Inherits: ^Vehicle

View File

@@ -257,7 +257,7 @@
CrushSound: squish6.aud
PoisonedByTiberium:
SpawnActorOnDeath:
HuskActor: vissml
Actor: vissml
Probability: 10
OwnerType: InternalName
InternalOwner: Creeps