Move legacy widgets into D2K project.
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55
OpenRA.Mods.D2k/Widgets/MoneyBinWidget.cs
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55
OpenRA.Mods.D2k/Widgets/MoneyBinWidget.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.D2k.Widgets
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{
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class MoneyBinWidget : Widget
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{
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readonly World world;
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readonly PlayerResources playerResources;
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[ObjectCreator.UseCtor]
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public MoneyBinWidget(World world)
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{
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this.world = world;
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playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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}
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public override void Draw()
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{
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if( world.LocalPlayer == null ) return;
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if( world.LocalPlayer.WinState != WinState.Undefined ) return;
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var digitCollection = "digits-" + world.LocalPlayer.Country.Race;
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var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(
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ChromeProvider.GetImage(chromeCollection, "moneybin"),
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new float2(Bounds.Left, 0));
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// Cash
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var cashDigits = (playerResources.DisplayCash + playerResources.DisplayResources).ToString();
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var x = Bounds.Right - 65;
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foreach (var d in cashDigits.Reverse())
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{
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(
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ChromeProvider.GetImage(digitCollection, (d - '0').ToString()),
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new float2(x, 6));
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x -= 14;
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}
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}
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}
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}
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