From 0c8fcedfdf3ba67886b3816bcc81bd968970e1b4 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sat, 28 Mar 2020 19:43:28 +0100 Subject: [PATCH] Start with randomized wind strength --- OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs b/OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs index 0a7ad22797..a9e83ad7af 100644 --- a/OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs +++ b/OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs @@ -147,6 +147,7 @@ namespace OpenRA.Mods.Common.Traits this.world = world; targetWindStrengthIndex = info.ChangingWindLevel ? world.LocalRandom.Next(info.WindLevels.Length) : 0; windUpdateCountdown = world.LocalRandom.Next(info.WindTick[0], info.WindTick[1]); + windStrength = info.WindLevels[targetWindStrengthIndex]; } void INotifyViewportZoomExtentsChanged.ViewportZoomExtentsChanged(float minZoom, float maxZoom)