fix some support powers
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@@ -37,9 +37,6 @@ namespace OpenRA.Mods.RA
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if (order.OrderString == "ChronosphereActivate")
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{
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if (self.Owner == self.World.LocalPlayer)
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self.World.CancelInputMode();
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// Ensure the target cell is valid for the unit
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var movement = order.TargetActor.TraitOrDefault<IMove>();
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if (!movement.CanEnterCell(order.TargetLocation))
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