Extract actor voice set into Voiced trait

This commit is contained in:
reaperrr
2015-04-20 22:24:53 +02:00
parent 66f99704a8
commit 0d05fdefbb
23 changed files with 223 additions and 108 deletions

View File

@@ -381,12 +381,14 @@ BRIDGEHUT:
C1:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianMaleVoice
Voiced:
VoiceSet: CivilianMaleVoice
C2:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
C3:
Inherits: ^CivInfantry
@@ -394,7 +396,8 @@ C3:
C4:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
C5:
Inherits: ^CivInfantry
@@ -402,7 +405,8 @@ C5:
C6:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
C7:
Inherits: ^CivInfantry
@@ -410,7 +414,8 @@ C7:
C8:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
C9:
Inherits: ^CivInfantry
@@ -418,7 +423,8 @@ C9:
C10:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
VICE:
AppearsOnRadar:
@@ -439,7 +445,6 @@ VICE:
BlueTiberium: 100
Beach: 60
Selectable:
Voice: DinoVoice
TargetableUnit:
TargetTypes: Ground
AutoTarget:
@@ -472,4 +477,6 @@ VICE:
QuantizedFacings: 8
PoisonedByTiberium:
Weapon: Heal
Voiced:
VoiceSet: DinoVoice

View File

@@ -12,7 +12,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Vehicle
Repairable:
@@ -51,6 +50,8 @@
UpgradeMinEnabledLevel: 1
UpgradeManager:
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
^Tank:
AppearsOnRadar:
@@ -66,7 +67,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Vehicle
Repairable:
@@ -108,6 +108,8 @@
UpgradeMinEnabledLevel: 1
UpgradeManager:
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
^Helicopter:
AppearsOnRadar:
@@ -117,7 +119,6 @@
GroundedTargetTypes: Ground
SelectionDecorations:
Selectable:
Voice: VehicleVoice
Helicopter:
RepairBuildings: hpad
RearmBuildings:
@@ -152,6 +153,8 @@
WithShadow:
Hovers:
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
^Infantry:
AppearsOnRadar:
@@ -177,7 +180,6 @@
Beach: 80
SelectionDecorations:
Selectable:
Voice: GenericVoice
TargetableUnit:
TargetTypes: Ground, Infantry
TakeCover:
@@ -241,6 +243,8 @@
UpgradeMinEnabledLevel: 1
UpgradeManager:
MustBeDestroyed:
Voiced:
VoiceSet: GenericVoice
^CivInfantry:
Inherits: ^Infantry
@@ -249,7 +253,6 @@
AppearsOnRadar:
SelectionDecorations:
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
@@ -271,6 +274,8 @@
ScaredyCat:
Crushable:
CrushSound: squish2.aud
Voiced:
VoiceSet: CivilianMaleVoice
^DINO:
AppearsOnRadar:
@@ -299,7 +304,6 @@
BlueTiberium: 70
Beach: 80
Selectable:
Voice: DinoVoice
TargetableUnit:
TargetTypes: Ground, Infantry
HiddenUnderFog:
@@ -321,13 +325,14 @@
DeathSounds:
RenderSprites:
Palette: terrain
Voiced:
VoiceSet: DinoVoice
^Plane:
AppearsOnRadar:
UseLocation: yes
SelectionDecorations:
Selectable:
Voice: GenericVoice
TargetableUnit:
TargetTypes: Air
HiddenUnderFog:
@@ -350,6 +355,8 @@
UpgradeMinEnabledLevel: 1
UpgradeManager:
WithShadow:
Voiced:
VoiceSet: GenericVoice
^Ship:
AppearsOnRadar:
@@ -359,7 +366,6 @@
Water: 100
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Water
HiddenUnderFog:
@@ -384,6 +390,8 @@
UpgradeTypes: selfheal
UpgradeMinEnabledLevel: 1
UpgradeManager:
Voiced:
VoiceSet: VehicleVoice
^Building:
AppearsOnRadar:

View File

@@ -185,7 +185,6 @@ RMBO:
Queue: Infantry.GDI
Selectable:
Bounds: 12,17,0,-6
Voice: CommandoVoice
Mobile:
Speed: 71
Health:
@@ -206,6 +205,8 @@ RMBO:
StandSequences: stand, stand2
AnnounceOnBuild:
AnnounceOnKill:
Voiced:
VoiceSet: CommandoVoice
PVICE:
Inherits: VICE

View File

@@ -13,7 +13,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, C4
Passenger:
@@ -52,6 +51,8 @@
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsDetected
Voiced:
VoiceSet: VehicleVoice
^Tank:
AppearsOnRadar:
@@ -68,7 +69,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, C4
Passenger:
@@ -107,6 +107,8 @@
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsDetected
Voiced:
VoiceSet: VehicleVoice
^Husk:
Health:
@@ -190,7 +192,6 @@
Rough: 70
SelectionDecorations:
Selectable:
Voice: InfantryVoice
TargetableUnit:
TargetTypes: Ground
RenderSprites:
@@ -241,13 +242,14 @@
TerrainModifiesDamage:
TerrainModifier:
Rough: 80
Voiced:
VoiceSet: InfantryVoice
^Plane:
AppearsOnRadar:
UseLocation: yes
SelectionDecorations:
Selectable:
Voice: GenericVoice
TargetableAircraft:
TargetTypes: Air
GroundedTargetTypes: Ground
@@ -277,6 +279,8 @@
AnnounceOnSeen:
Notification: EnemyUnitsDetected
RenderUnit:
Voiced:
VoiceSet: GenericVoice
^Helicopter:
Inherits: ^Plane

View File

@@ -37,7 +37,6 @@ engineer:
Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
Selectable:
Bounds: 12,17,0,0
Voice: EngineerVoice
Health:
HP: 25
Mobile:
@@ -52,6 +51,8 @@ engineer:
-AutoTarget:
AttractsWorms:
Intensity: 180
Voiced:
VoiceSet: EngineerVoice
bazooka:
Inherits: ^Infantry
@@ -94,7 +95,6 @@ medic:
Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything
Selectable:
Bounds: 12,17,0,0
Voice: EngineerVoice
Health:
HP: 60
Mobile:
@@ -112,6 +112,8 @@ medic:
-AutoTarget:
AttractsWorms:
Intensity: 180
Voiced:
VoiceSet: EngineerVoice
fremen:
Inherits: ^Infantry
@@ -126,7 +128,6 @@ fremen:
Prerequisites: ~barracks.atreides, palace, ~techlevel.high
Selectable:
Bounds: 12,17,0,0
Voice: FremenVoice
Mobile:
Speed: 53
Health:
@@ -151,6 +152,8 @@ fremen:
CloakSound: STEALTH1.WAV
UncloakSound: STEALTH2.WAV
-MustBeDestroyed:
Voiced:
VoiceSet: FremenVoice
grenadier:
Inherits: ^Infantry
@@ -199,7 +202,6 @@ sardaukar:
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
Selectable:
Bounds: 12,17,0,0
Voice: GenericVoice
Health:
HP: 100
Mobile:
@@ -217,6 +219,8 @@ sardaukar:
AttackFrontal:
AttractsWorms:
Intensity: 180
Voiced:
VoiceSet: GenericVoice
saboteur:
Inherits: ^Infantry
@@ -230,7 +234,6 @@ saboteur:
Name: Saboteur
Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
Selectable:
Voice: SaboteurVoice
Bounds: 12,17,0,0
Health:
HP: 100
@@ -243,4 +246,6 @@ saboteur:
-AutoTarget:
AttractsWorms:
Intensity: 120
Voiced:
VoiceSet: SaboteurVoice

View File

@@ -4,7 +4,8 @@ C1:
C2:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
Voiced:
VoiceSet: CivilianFemaleVoice
C3:
Inherits: ^CivInfantry
@@ -12,10 +13,11 @@ C3:
C4:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
WithInfantryBody:
RenderSprites:
Image: C2
Voiced:
VoiceSet: CivilianFemaleVoice
C5:
Inherits: ^CivInfantry
@@ -26,10 +28,11 @@ C5:
C6:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
WithInfantryBody:
RenderSprites:
Image: C2
Voiced:
VoiceSet: CivilianFemaleVoice
C7:
Inherits: ^CivInfantry
@@ -40,10 +43,11 @@ C7:
C8:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
WithInfantryBody:
RenderSprites:
Image: C2
Voiced:
VoiceSet: CivilianFemaleVoice
C9:
Inherits: ^CivInfantry
@@ -54,10 +58,11 @@ C9:
C10:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
WithInfantryBody:
RenderSprites:
Image: C2
Voiced:
VoiceSet: CivilianFemaleVoice
FCOM:
Inherits: ^TechBuilding

View File

@@ -48,7 +48,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Repair, Vehicle
Repairable:
@@ -83,6 +82,8 @@
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: VehicleVoice
^Tank:
Inherits@1: ^ExistsInWorld
@@ -101,7 +102,6 @@
ROT: 5
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, C4, Repair, Tank
Repairable:
@@ -145,6 +145,8 @@
WaterCorpsePalette:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: VehicleVoice
^Infantry:
Inherits@1: ^ExistsInWorld
@@ -168,7 +170,6 @@
Beach: 80
SelectionDecorations:
Selectable:
Voice: GenericVoice
TargetableUnit:
TargetTypes: Ground, Infantry, Disguise
RenderSprites:
@@ -221,6 +222,8 @@
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: GenericVoice
^Ship:
Inherits@1: ^ExistsInWorld
@@ -232,7 +235,6 @@
Water: 100
SelectionDecorations:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Water, Repair
HiddenUnderFog:
@@ -254,6 +256,8 @@
Notification: EnemyDetected
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Voiced:
VoiceSet: VehicleVoice
^Plane:
Inherits@1: ^ExistsInWorld
@@ -263,7 +267,6 @@
UseLocation: true
SelectionDecorations:
Selectable:
Voice: GenericVoice
TargetableAircraft:
TargetTypes: Air
GroundedTargetTypes: Ground, Repair
@@ -290,6 +293,8 @@
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: GenericVoice
^Helicopter:
Inherits: ^Plane
@@ -446,7 +451,6 @@
^CivInfantry:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
@@ -466,6 +470,8 @@
Types: CivilianInfantry
WithInfantryBody:
ScaredyCat:
Voiced:
VoiceSet: CivilianMaleVoice
^CivBuilding:
Inherits: ^TechBuilding

View File

@@ -11,7 +11,6 @@ DOG:
Name: Attack Dog
Description: Anti-infantry unit.\nCan detect cloaked units and spies.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
Health:
HP: 12
@@ -29,6 +28,8 @@ DOG:
IgnoresDisguise:
DetectCloaked:
Range: 5
Voiced:
VoiceSet: DogVoice
E1:
Inherits: ^Infantry
@@ -184,7 +185,6 @@ E6:
Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
Health:
HP: 25
@@ -204,6 +204,8 @@ E6:
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
Voiced:
VoiceSet: EngineerVoice
SPY:
Inherits: ^Infantry
@@ -220,7 +222,6 @@ SPY:
GenericName: Soldier
Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
Health:
HP: 25
@@ -245,6 +246,8 @@ SPY:
Armament:
Weapon: SilencedPPK
AttackFrontal:
Voiced:
VoiceSet: SpyVoice
SPY.England:
Inherits: SPY
@@ -272,7 +275,6 @@ E7:
Name: Tanya
Description: Elite commando infantry. Armed with\ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
Health:
HP: 100
@@ -302,6 +304,8 @@ E7:
IdleSequences: idle1,idle2
AnnounceOnBuild:
AnnounceOnKill:
Voiced:
VoiceSet: TanyaVoice
MEDI:
Inherits: ^Infantry
@@ -316,7 +320,6 @@ MEDI:
Name: Medic
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9
Health:
HP: 80
@@ -340,6 +343,8 @@ MEDI:
WithInfantryBody:
IdleSequences: idle1,idle2
AttackSequence: heal
Voiced:
VoiceSet: MedicVoice
MECH:
Inherits: ^Infantry
@@ -354,7 +359,6 @@ MECH:
Name: Mechanic
Description: Repairs nearby vehicles and restores\nhusks to working condition.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MechanicVoice
Bounds: 12,17,0,-9
Health:
HP: 80
@@ -380,11 +384,12 @@ MECH:
WithInfantryBody:
IdleSequences: idle1,idle2
AttackSequence: heal
Voiced:
VoiceSet: MechanicVoice
EINSTEIN:
Inherits: ^Infantry
Selectable:
Voice: EinsteinVoice
Bounds: 12,17,0,-9
Valued:
Cost: 10
@@ -401,11 +406,12 @@ EINSTEIN:
Types: CivilianInfantry
WithInfantryBody:
ScaredyCat:
Voiced:
VoiceSet: EinsteinVoice
DELPHI:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 10
@@ -422,6 +428,8 @@ DELPHI:
Types: CivilianInfantry
WithInfantryBody:
ScaredyCat:
Voiced:
VoiceSet: CivilianMaleVoice
CHAN:
Inherits: ^CivInfantry
@@ -433,7 +441,8 @@ GNRL:
Tooltip:
Name: General
Selectable:
Voice: StavrosVoice
Voiced:
VoiceSet: StavrosVoice
THF:
Inherits: ^Infantry
@@ -443,7 +452,6 @@ THF:
Name: Thief
Description: Steals enemy credits.\n Strong vs Nothing\n Weak vs Everything\n
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
Health:
HP: 25
@@ -460,6 +468,8 @@ THF:
Prone50Percent: 50
DamageTriggers: TriggerProne
-AutoTarget:
Voiced:
VoiceSet: ThiefVoice
HIJACKER:
Inherits: ^Infantry
@@ -474,7 +484,6 @@ HIJACKER:
Name: Hijacker
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
Health:
HP: 50
@@ -487,6 +496,8 @@ HIJACKER:
Captures:
CaptureTypes: vehicle
-AutoTarget:
Voiced:
VoiceSet: ThiefVoice
SHOK:
Inherits: ^Infantry
@@ -501,7 +512,6 @@ SHOK:
Name: Shock Trooper
Description: Elite infantry with portable tesla coils.\n Strong vs Infantry\n Weak vs Aircraft
Selectable:
Voice: ShokVoice
Bounds: 12,17,0,-9
Health:
HP: 100
@@ -523,6 +533,8 @@ SHOK:
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
Voiced:
VoiceSet: ShokVoice
SNIPER:
Inherits: ^Infantry
@@ -584,7 +596,6 @@ Zombie:
BuildPaletteOrder: 200
Prerequisites: ~bio
Selectable:
Voice: AntVoice
Bounds: 12,17,0,-9
Health:
HP: 250
@@ -595,6 +606,8 @@ Zombie:
AttackFrontal:
Armament:
Weapon: claw
Voiced:
VoiceSet: AntVoice
Ant:
Inherits: ^Infantry
@@ -608,7 +621,6 @@ Ant:
BuildPaletteOrder: 1954
Prerequisites: ~bio
Selectable:
Voice: AntVoice
Bounds: 30,30,0,-2
Health:
HP: 750
@@ -626,4 +638,6 @@ Ant:
TargetTypes: Ground, Infantry
WithDeathAnimation:
UseDeathTypeSuffix: false
Voiced:
VoiceSet: AntVoice

View File

@@ -207,7 +207,8 @@ SCRIN:
Prerequisites: ~nahpad, natech
Selectable:
Bounds: 30,24
Voice: Scrin
Voiced:
VoiceSet: Scrin
Plane:
MaximumPitch: 90
ROT: 3

View File

@@ -6,7 +6,8 @@ WEEDGUY:
Name: Chem Spray Infantry
Selectable:
Bounds: 12,17,0,-6
Voice: Weed
Voiced:
VoiceSet: Weed
Mobile:
Speed: 42
Health:
@@ -35,7 +36,8 @@ UMAGON:
Name: Umagon
Selectable:
Bounds: 12,17,0,-6
Voice: Umagon
Voiced:
VoiceSet: Umagon
Mobile:
Speed: 71
Health:
@@ -65,8 +67,9 @@ CHAMSPY:
Cost: 700
DisguiseToolTip:
Name: Chameleon Spy
Voiced:
VoiceSet: Spy
Selectable:
Voice: Spy
Bounds: 12,17,0,-9
Health:
HP: 120
@@ -99,7 +102,8 @@ MUTANT:
Name: Mutant
Selectable:
Bounds: 12,17,0,-9
Voice: Mutant
Voiced:
VoiceSet: Mutant
Health:
HP: 50
PoisonedByTiberium:
@@ -130,7 +134,8 @@ MWMN:
Name: Mutant Soldier
Selectable:
Bounds: 12,17,0,-9
Voice: CivilianFemale
Voiced:
VoiceSet: CivilianFemale
Health:
HP: 50
PoisonedByTiberium:
@@ -161,7 +166,8 @@ MUTANT3:
Name: Mutant Sergeant
Selectable:
Bounds: 12,17,0,-9
Voice: Mutant
Voiced:
VoiceSet: Mutant
Health:
HP: 50
PoisonedByTiberium:
@@ -192,7 +198,8 @@ TRATOS:
Name: Tratos
Selectable:
Bounds: 12,17,0,-9
Voice: Tratos
Voiced:
VoiceSet: Tratos
Health:
HP: 200
PoisonedByTiberium:
@@ -221,7 +228,8 @@ OXANNA:
Name: Oxanna
Selectable:
Bounds: 12,17,0,-9
Voice: Oxanna
Voiced:
VoiceSet: Oxanna
Health:
HP: 50
Mobile:
@@ -248,7 +256,8 @@ SLAV:
Name: Slavick
Selectable:
Bounds: 12,17,0,-9
Voice: Slavick
Voiced:
VoiceSet: Slavick
Health:
HP: 300
Mobile:
@@ -284,8 +293,8 @@ DOGGIE:
Range: 4c0
Mobile:
Speed: 113
Selectable:
Voice: Fiend
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
Armament:
@@ -314,8 +323,8 @@ VISSML:
Speed: 113
ROT: 16
-Crushable:
Selectable:
Voice: Fiend
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
-AutoTarget:
@@ -342,8 +351,8 @@ VISLRG:
Speed: 113
ROT: 16
-Crushable:
Selectable:
Voice: Fiend
Voiced:
VoiceSet: Fiend
TargetableUnit:
TargetTypes: Ground
Armament:

View File

@@ -188,7 +188,8 @@
SelectionDecorations:
Palette: pips
Selectable:
Voice: Infantry
Voiced:
VoiceSet: Infantry
TargetableUnit:
TargetTypes: Ground, Infantry
RenderSprites:
@@ -253,8 +254,9 @@
^CivilianInfantry:
Inherits: ^Infantry
Selectable:
Voice: Civilian
Bounds: 12,17,0,-9
Voiced:
VoiceSet: Civilian
Valued:
Cost: 10
Tooltip:
@@ -284,10 +286,11 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Selectable:
SelectionDecorations:
Palette: pips
Selectable:
Voice: Vehicle
Voiced:
VoiceSet: Vehicle
TargetableUnit:
TargetTypes: Ground, Vehicle
Repairable:
@@ -368,10 +371,11 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Selectable:
SelectionDecorations:
Palette: pips
Selectable:
Voice: Vehicle
Voiced:
VoiceSet: Vehicle
TargetableUnit:
TargetTypes: Ground, Vehicle
Repairable:
@@ -445,10 +449,11 @@
TargetableAircraft:
TargetTypes: Air
GroundedTargetTypes: Ground
Selectable:
SelectionDecorations:
Palette: pips
Selectable:
Voice: Heli
Voiced:
VoiceSet: Heli
Helicopter:
RepairBuildings: gadept
RearmBuildings:

View File

@@ -44,7 +44,8 @@ MEDIC:
Prerequisites: ~gapile
Selectable:
Bounds: 12,17,0,-6
Voice: Medic
Voiced:
VoiceSet: Medic
Mobile:
Speed: 56
Health:

View File

@@ -106,8 +106,9 @@ SMECH:
Weapon: AssaultCannon
RenderSprites:
WithInfantryBody:
Voiced:
VoiceSet: Mech
Selectable:
Voices: Mech
Bounds: 20, 32, 0, -8
MMCH:

View File

@@ -11,7 +11,8 @@ E3:
Description: Anti-tank infantry.\n Strong vs Vehicles, Aircraft, Buildings\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,-9
Voice: Rocket
Voiced:
VoiceSet: Rocket
Health:
HP: 100
Mobile:
@@ -47,7 +48,8 @@ CYBORG:
-Crushable:
Selectable:
Bounds: 14,30,0,-7
Voice: Cyborg
Voiced:
VoiceSet: Cyborg
Mobile:
Speed: 56
Health:
@@ -88,7 +90,8 @@ CYC2:
-Crushable:
Selectable:
Bounds: 14,30,0,-7
Voice: CyborgCommando
Voiced:
VoiceSet: CyborgCommando
Mobile:
Speed: 56
Health:
@@ -126,7 +129,8 @@ MHIJACK:
Description: Hijacks enemy vehicles.\n Unarmed
Selectable:
Bounds: 12,17,0,-9
Voice: Hijacker
Voiced:
VoiceSet: Hijacker
Health:
HP: 300
PoisonedByTiberium:

View File

@@ -165,6 +165,8 @@ GATICK:
Type: Concrete
RevealsShroud:
Range: 5c0
Voiced:
VoiceSet: Vehicle
Turreted:
ROT: 6
InitialFacing: 128
@@ -215,8 +217,8 @@ GAARTY:
Type: Light
RevealsShroud:
Range: 9c0
Selectable:
Voice: Vehicle
Voiced:
VoiceSet: Vehicle
Turreted:
ROT: 5
InitialFacing: 128

View File

@@ -49,7 +49,8 @@ ENGINEER:
Prerequisites: ~barracks
Selectable:
Bounds: 12,17,0,-6
Voice: Engineer
Voiced:
VoiceSet: Engineer
Mobile:
Speed: 56
Health: