Extract actor voice set into Voiced trait
This commit is contained in:
@@ -4,7 +4,8 @@ C1:
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C2:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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Voiced:
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VoiceSet: CivilianFemaleVoice
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C3:
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Inherits: ^CivInfantry
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@@ -12,10 +13,11 @@ C3:
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C4:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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WithInfantryBody:
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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C5:
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Inherits: ^CivInfantry
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@@ -26,10 +28,11 @@ C5:
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C6:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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WithInfantryBody:
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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C7:
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Inherits: ^CivInfantry
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@@ -40,10 +43,11 @@ C7:
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C8:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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WithInfantryBody:
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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C9:
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Inherits: ^CivInfantry
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@@ -54,10 +58,11 @@ C9:
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C10:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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WithInfantryBody:
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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FCOM:
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Inherits: ^TechBuilding
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@@ -48,7 +48,6 @@
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ROT: 5
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SelectionDecorations:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, Repair, Vehicle
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Repairable:
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@@ -83,6 +82,8 @@
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: VehicleVoice
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^Tank:
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Inherits@1: ^ExistsInWorld
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@@ -101,7 +102,6 @@
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ROT: 5
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SelectionDecorations:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, C4, Repair, Tank
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Repairable:
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@@ -145,6 +145,8 @@
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WaterCorpsePalette:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: VehicleVoice
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^Infantry:
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Inherits@1: ^ExistsInWorld
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@@ -168,7 +170,6 @@
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Beach: 80
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SelectionDecorations:
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Selectable:
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Voice: GenericVoice
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TargetableUnit:
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TargetTypes: Ground, Infantry, Disguise
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RenderSprites:
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@@ -221,6 +222,8 @@
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: GenericVoice
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^Ship:
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Inherits@1: ^ExistsInWorld
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@@ -232,7 +235,6 @@
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Water: 100
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SelectionDecorations:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, Water, Repair
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HiddenUnderFog:
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@@ -254,6 +256,8 @@
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Notification: EnemyDetected
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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Voiced:
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VoiceSet: VehicleVoice
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^Plane:
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Inherits@1: ^ExistsInWorld
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@@ -263,7 +267,6 @@
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UseLocation: true
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SelectionDecorations:
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Selectable:
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Voice: GenericVoice
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TargetableAircraft:
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TargetTypes: Air
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GroundedTargetTypes: Ground, Repair
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@@ -290,6 +293,8 @@
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: GenericVoice
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^Helicopter:
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Inherits: ^Plane
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@@ -446,7 +451,6 @@
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^CivInfantry:
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Inherits: ^Infantry
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Selectable:
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Voice: CivilianMaleVoice
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Bounds: 12,17,0,-9
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Valued:
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Cost: 70
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@@ -466,6 +470,8 @@
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Types: CivilianInfantry
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WithInfantryBody:
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ScaredyCat:
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Voiced:
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VoiceSet: CivilianMaleVoice
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^CivBuilding:
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Inherits: ^TechBuilding
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@@ -11,7 +11,6 @@ DOG:
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Name: Attack Dog
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Description: Anti-infantry unit.\nCan detect cloaked units and spies.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Voice: DogVoice
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Bounds: 12,17,-1,-4
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Health:
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HP: 12
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@@ -29,6 +28,8 @@ DOG:
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IgnoresDisguise:
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DetectCloaked:
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Range: 5
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Voiced:
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VoiceSet: DogVoice
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E1:
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Inherits: ^Infantry
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@@ -184,7 +185,6 @@ E6:
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Name: Engineer
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Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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Voice: EngineerVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 25
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@@ -204,6 +204,8 @@ E6:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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StandSequences: stand,stand2
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Voiced:
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VoiceSet: EngineerVoice
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SPY:
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Inherits: ^Infantry
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@@ -220,7 +222,6 @@ SPY:
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GenericName: Soldier
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Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
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Selectable:
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Voice: SpyVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 25
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@@ -245,6 +246,8 @@ SPY:
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Armament:
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Weapon: SilencedPPK
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AttackFrontal:
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Voiced:
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VoiceSet: SpyVoice
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SPY.England:
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Inherits: SPY
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@@ -272,7 +275,6 @@ E7:
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Name: Tanya
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Description: Elite commando infantry. Armed with\ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
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Selectable:
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Voice: TanyaVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 100
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@@ -302,6 +304,8 @@ E7:
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IdleSequences: idle1,idle2
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AnnounceOnBuild:
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AnnounceOnKill:
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Voiced:
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VoiceSet: TanyaVoice
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MEDI:
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Inherits: ^Infantry
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@@ -316,7 +320,6 @@ MEDI:
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Name: Medic
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Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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Voice: MedicVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 80
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@@ -340,6 +343,8 @@ MEDI:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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AttackSequence: heal
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Voiced:
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VoiceSet: MedicVoice
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MECH:
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Inherits: ^Infantry
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@@ -354,7 +359,6 @@ MECH:
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Name: Mechanic
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Description: Repairs nearby vehicles and restores\nhusks to working condition.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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Voice: MechanicVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 80
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@@ -380,11 +384,12 @@ MECH:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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AttackSequence: heal
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Voiced:
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VoiceSet: MechanicVoice
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EINSTEIN:
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Inherits: ^Infantry
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Selectable:
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Voice: EinsteinVoice
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Bounds: 12,17,0,-9
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Valued:
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Cost: 10
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@@ -401,11 +406,12 @@ EINSTEIN:
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Types: CivilianInfantry
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WithInfantryBody:
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ScaredyCat:
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Voiced:
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VoiceSet: EinsteinVoice
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DELPHI:
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Inherits: ^Infantry
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Selectable:
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Voice: CivilianMaleVoice
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Bounds: 12,17,0,-9
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Valued:
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Cost: 10
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@@ -422,6 +428,8 @@ DELPHI:
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Types: CivilianInfantry
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WithInfantryBody:
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ScaredyCat:
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Voiced:
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VoiceSet: CivilianMaleVoice
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CHAN:
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Inherits: ^CivInfantry
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@@ -433,7 +441,8 @@ GNRL:
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Tooltip:
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Name: General
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Selectable:
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Voice: StavrosVoice
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Voiced:
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VoiceSet: StavrosVoice
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THF:
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Inherits: ^Infantry
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@@ -443,7 +452,6 @@ THF:
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Name: Thief
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Description: Steals enemy credits.\n Strong vs Nothing\n Weak vs Everything\n
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Selectable:
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Voice: ThiefVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 25
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@@ -460,6 +468,8 @@ THF:
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Prone50Percent: 50
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DamageTriggers: TriggerProne
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-AutoTarget:
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Voiced:
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VoiceSet: ThiefVoice
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HIJACKER:
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Inherits: ^Infantry
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@@ -474,7 +484,6 @@ HIJACKER:
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Name: Hijacker
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Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Selectable:
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Voice: ThiefVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 50
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@@ -487,6 +496,8 @@ HIJACKER:
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Captures:
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CaptureTypes: vehicle
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-AutoTarget:
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Voiced:
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VoiceSet: ThiefVoice
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SHOK:
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Inherits: ^Infantry
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@@ -501,7 +512,6 @@ SHOK:
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Name: Shock Trooper
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Description: Elite infantry with portable tesla coils.\n Strong vs Infantry\n Weak vs Aircraft
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Selectable:
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Voice: ShokVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 100
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@@ -523,6 +533,8 @@ SHOK:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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StandSequences: stand,stand2
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Voiced:
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VoiceSet: ShokVoice
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SNIPER:
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Inherits: ^Infantry
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@@ -584,7 +596,6 @@ Zombie:
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BuildPaletteOrder: 200
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Prerequisites: ~bio
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Selectable:
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Voice: AntVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 250
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@@ -595,6 +606,8 @@ Zombie:
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AttackFrontal:
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Armament:
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Weapon: claw
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Voiced:
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VoiceSet: AntVoice
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Ant:
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Inherits: ^Infantry
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@@ -608,7 +621,6 @@ Ant:
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BuildPaletteOrder: 1954
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Prerequisites: ~bio
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Selectable:
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Voice: AntVoice
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Bounds: 30,30,0,-2
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Health:
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HP: 750
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@@ -626,4 +638,6 @@ Ant:
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TargetTypes: Ground, Infantry
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WithDeathAnimation:
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UseDeathTypeSuffix: false
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Voiced:
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VoiceSet: AntVoice
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