Merge pull request #10066 from Mailaender/last-resource-sprite-frame
Fixed highest density sprite frame never being rendered
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@@ -163,7 +163,7 @@ namespace OpenRA.Mods.Common.Traits
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NetWorth += t.Density * type.Info.ValuePerUnit;
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var sprites = type.Variants[t.Variant];
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var frame = int2.Lerp(0, sprites.Length - 1, t.Density - 1, type.Info.MaxDensity);
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var frame = int2.Lerp(0, sprites.Length - 1, t.Density, type.Info.MaxDensity);
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t.Sprite = sprites[frame];
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return t;
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@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Traits
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if (t.Density > 0)
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{
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var sprites = t.Type.Variants[t.Variant];
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var frame = int2.Lerp(0, sprites.Length - 1, t.Density - 1, t.Type.Info.MaxDensity);
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var frame = int2.Lerp(0, sprites.Length - 1, t.Density, t.Type.Info.MaxDensity);
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t.Sprite = sprites[frame];
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}
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else
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