Fixed unnecessary zero-length array allocations

Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
This commit is contained in:
penev92
2022-01-09 21:32:25 +02:00
committed by abcdefg30
parent 1312c1aa72
commit 0d24ccc47a
28 changed files with 45 additions and 34 deletions

View File

@@ -72,8 +72,8 @@ namespace OpenRA.Traits
public Polygon MouseBounds = Polygon.Empty;
static readonly IRenderable[] NoRenderables = new IRenderable[0];
static readonly Rectangle[] NoBounds = new Rectangle[0];
static readonly IRenderable[] NoRenderables = Array.Empty<IRenderable>();
static readonly Rectangle[] NoBounds = Array.Empty<Rectangle>();
int flashTicks;
TintModifiers flashModifiers;