Fixed unnecessary zero-length array allocations

Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
This commit is contained in:
penev92
2022-01-09 21:32:25 +02:00
committed by abcdefg30
parent 1312c1aa72
commit 0d24ccc47a
28 changed files with 45 additions and 34 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var modData = Game.ModData = utility.ModData;
var src = args[1];
var shadowIndex = new int[] { };
var shadowIndex = Array.Empty<int>();
if (args.Contains("--noshadow"))
{
Array.Resize(ref shadowIndex, shadowIndex.Length + 3);