Fixed unnecessary zero-length array allocations

Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
This commit is contained in:
penev92
2022-01-09 21:32:25 +02:00
committed by abcdefg30
parent 1312c1aa72
commit 0d24ccc47a
28 changed files with 45 additions and 34 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Widgets
readonly WorldRenderer worldRenderer;
IActorPreview[] preview = new IActorPreview[0];
IActorPreview[] preview = Array.Empty<IActorPreview>();
public int2 PreviewOffset { get; private set; }
public int2 IdealPreviewSize { get; private set; }