Standardize usage of AddObjective in RA missions

This commit is contained in:
Smittytron
2021-03-27 12:05:09 -05:00
committed by abcdefg30
parent 26fbcf6076
commit 0d3c624bbc
33 changed files with 148 additions and 148 deletions

View File

@@ -82,7 +82,7 @@ WorldLoaded = function()
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
VillageRaidObjective = player.AddObjective("Raze the village.")
Trigger.OnAllRemovedFromWorld(Airfields, function()
player.MarkFailedObjective(VillageRaidObjective)