Standardize usage of AddObjective in RA missions
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@@ -82,7 +82,7 @@ WorldLoaded = function()
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Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
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end)
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VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
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VillageRaidObjective = player.AddObjective("Raze the village.")
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Trigger.OnAllRemovedFromWorld(Airfields, function()
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player.MarkFailedObjective(VillageRaidObjective)
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