Standardize usage of AddObjective in RA missions
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@@ -352,10 +352,10 @@ WorldLoaded = function()
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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end)
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alliedObjective = enemy.AddPrimaryObjective("Destroy all Soviet troops.")
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sovietObjective1 = player.AddPrimaryObjective("Kill the enemy spy.")
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sovietObjective2 = player.AddSecondaryObjective("Clear the nearby farm for reinforcements.")
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sovietObjective3 = player.AddSecondaryObjective("Scavenge the civilian buildings for supplies.")
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alliedObjective = enemy.AddObjective("Destroy all Soviet troops.")
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sovietObjective1 = player.AddObjective("Kill the enemy spy.")
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sovietObjective2 = player.AddObjective("Clear the nearby farm for reinforcements.", "Secondary", false)
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sovietObjective3 = player.AddObjective("Scavenge the civilian buildings for supplies.", "Secondary", false)
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end
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Trigger.OnKilled(TheSpy, function()
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