Standardize usage of AddObjective in RA missions
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@@ -142,9 +142,9 @@ WorldLoaded = function()
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Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
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end)
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KillAll = player.AddPrimaryObjective("Defeat the Allied forces.")
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BeatUSSR = Greece.AddPrimaryObjective("Defeat the Soviet forces.")
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KillRadar = player.AddSecondaryObjective("Destroy Allied Radar Dome to stop enemy\nreinforcements.")
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KillAll = player.AddObjective("Defeat the Allied forces.")
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BeatUSSR = Greece.AddObjective("Defeat the Soviet forces.")
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KillRadar = player.AddObjective("Destroy Allied Radar Dome to stop enemy\nreinforcements.", "Secondary", false)
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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