Standardize usage of AddObjective in RA missions
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@@ -293,13 +293,13 @@ WorldLoaded = function()
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Media.PlaySpeechNotification(player, "Lose")
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end)
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alliedObjective = enemy.AddPrimaryObjective("Destroy all Soviet troops.")
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sovietObjective1 = player.AddPrimaryObjective("Deactivate the security system.")
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sovietObjective2 = player.AddPrimaryObjective("Rescue the engineers.")
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sovietObjective3 = player.AddPrimaryObjective("Get the engineers to the coolant stations.")
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sovietObjective4 = player.AddPrimaryObjective("Use an Engineer to reprogram the security system.")
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sovietObjective5 = player.AddPrimaryObjective("Get an Engineer to the reactor core.")
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sovietObjective6 = player.AddSecondaryObjective("Free the dogs.")
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alliedObjective = enemy.AddObjective("Destroy all Soviet troops.")
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sovietObjective1 = player.AddObjective("Deactivate the security system.")
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sovietObjective2 = player.AddObjective("Rescue the engineers.")
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sovietObjective3 = player.AddObjective("Get the engineers to the coolant stations.")
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sovietObjective4 = player.AddObjective("Use an Engineer to reprogram the security system.")
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sovietObjective5 = player.AddObjective("Get an Engineer to the reactor core.")
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sovietObjective6 = player.AddObjective("Free the dogs.", "Secondary", false)
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end
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Tick = function()
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