removing unneeded overload

This commit is contained in:
Chris Forbes
2009-12-05 11:41:41 +13:00
parent 7a7e0fff04
commit 0d81683e34
2 changed files with 1 additions and 6 deletions

View File

@@ -320,11 +320,6 @@ namespace OpenRa.Game
toIgnore));
}
public static bool CanPlaceBuilding(BuildingInfo building, int2 xy, bool adjust)
{
return CanPlaceBuilding(building, xy, null, adjust);
}
public static bool IsCloseEnoughToBase(Player p, BuildingInfo bi, int2 position)
{
var maxDistance = bi.Adjacent + 2; /* real-ra is weird. this is 1 GAP. */