removing unneeded overload

This commit is contained in:
Chris Forbes
2009-12-05 11:41:41 +13:00
parent 7a7e0fff04
commit 0d81683e34
2 changed files with 1 additions and 6 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRa.Game
{
if( lmb )
{
if( !Game.CanPlaceBuilding( Building, xy, true ) )
if( !Game.CanPlaceBuilding( Building, xy, null, true ) )
yield break;
if (!Game.IsCloseEnoughToBase(Owner, Building, xy))