Merge pull request #8253 from Mailaender/editor-resource-brush-nre
Fixed a potential null reference exception during in-game editor resource placement
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@@ -87,6 +87,9 @@ namespace OpenRA.Mods.Common.Widgets
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var tile = world.Map.MapTiles.Value[cell];
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var tile = world.Map.MapTiles.Value[cell];
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var tileInfo = world.TileSet.GetTileInfo(tile);
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var tileInfo = world.TileSet.GetTileInfo(tile);
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if (tileInfo == null)
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return false;
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var terrainType = world.TileSet.TerrainInfo[tileInfo.TerrainType];
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var terrainType = world.TileSet.TerrainInfo[tileInfo.TerrainType];
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if (world.Map.MapResources.Value[cell].Type == ResourceType.ResourceType)
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if (world.Map.MapResources.Value[cell].Type == ResourceType.ResourceType)
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