move Mobile et al into Mods/
This commit is contained in:
@@ -28,6 +28,8 @@ namespace OpenRA
|
||||
List<IEffect> effects = new List<IEffect>();
|
||||
Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
|
||||
|
||||
public int FrameNumber { get { return orderManager.LocalFrameNumber; } }
|
||||
|
||||
internal readonly OrderManager orderManager;
|
||||
public Session LobbyInfo { get { return orderManager.LobbyInfo; } }
|
||||
|
||||
@@ -49,7 +51,6 @@ namespace OpenRA
|
||||
}
|
||||
|
||||
public readonly Actor WorldActor;
|
||||
public readonly PathFinder PathFinder;
|
||||
|
||||
public readonly Map Map;
|
||||
public readonly TileSet TileSet;
|
||||
@@ -109,8 +110,6 @@ namespace OpenRA
|
||||
if (!p.Stances.ContainsKey(q))
|
||||
p.Stances[q] = Stance.Neutral;
|
||||
|
||||
PathFinder = new PathFinder(this);
|
||||
|
||||
Sound.SoundVolumeModifier = 1.0f;
|
||||
foreach (var wlh in WorldActor.TraitsImplementing<IWorldLoaded>())
|
||||
wlh.WorldLoaded(this);
|
||||
|
||||
Reference in New Issue
Block a user