Add a 'refundableValue' parameter to 'Produce'

This commit is contained in:
abcdefg30
2020-09-08 19:49:54 +02:00
committed by reaperrr
parent cc2e369475
commit 0dac4520ad
10 changed files with 18 additions and 18 deletions

View File

@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
new FactionInit(BuildableInfo.GetInitialFaction(ai, faction))
};
activated |= p.Trait.Produce(p.Actor, ai, info.Type, inits);
activated |= p.Trait.Produce(p.Actor, ai, info.Type, inits, 0);
}
if (activated)