Merge pull request #6321 from Mailaender/less-nervous-clicksounds
Fixed double click sound on Tiberian Dawn production tabs
This commit is contained in:
@@ -97,8 +97,6 @@ namespace OpenRA.Mods.RA.Widgets
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if (queueGroup == null)
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if (queueGroup == null)
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return true;
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return true;
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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// Prioritize alerted queues
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// Prioritize alerted queues
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var queues = Groups[queueGroup].Tabs.Select(t => t.Queue)
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var queues = Groups[queueGroup].Tabs.Select(t => t.Queue)
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.OrderByDescending(q => q.CurrentDone ? 1 : 0)
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.OrderByDescending(q => q.CurrentDone ? 1 : 0)
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@@ -281,9 +279,15 @@ namespace OpenRA.Mods.RA.Widgets
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var hotkey = Hotkey.FromKeyInput(e);
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var hotkey = Hotkey.FromKeyInput(e);
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if (hotkey == Game.Settings.Keys.NextProductionTabKey)
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if (hotkey == Game.Settings.Keys.NextProductionTabKey)
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{
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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return SelectNextTab(false);
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return SelectNextTab(false);
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}
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else if (hotkey == Game.Settings.Keys.PreviousProductionTabKey)
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else if (hotkey == Game.Settings.Keys.PreviousProductionTabKey)
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{
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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return SelectNextTab(true);
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return SelectNextTab(true);
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}
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return false;
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return false;
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}
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}
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@@ -227,6 +227,8 @@ namespace OpenRA.Mods.RA.Widgets
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world.Selection.Combine(world, new Actor[] { next }, false, true);
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world.Selection.Combine(world, new Actor[] { next }, false, true);
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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return ToSelection();
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return ToSelection();
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}
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}
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