Add sequence update rule support

This commit is contained in:
reaperrr
2020-02-02 14:49:08 +01:00
committed by abcdefg30
parent c10487d635
commit 0df7fa1596
2 changed files with 18 additions and 0 deletions

View File

@@ -28,6 +28,7 @@ namespace OpenRA.Mods.Common.UpdateRules
public virtual IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) { yield break; }
public virtual IEnumerable<string> UpdateWeaponNode(ModData modData, MiniYamlNode weaponNode) { yield break; }
public virtual IEnumerable<string> UpdateSequenceNode(ModData modData, MiniYamlNode sequenceNode) { yield break; }
public virtual IEnumerable<string> UpdateChromeNode(ModData modData, MiniYamlNode chromeNode) { yield break; }
public virtual IEnumerable<string> UpdateTilesetNode(ModData modData, MiniYamlNode tilesetNode) { yield break; }
public virtual IEnumerable<string> UpdateChromeProviderNode(ModData modData, MiniYamlNode chromeProviderNode) { yield break; }