diff --git a/mods/ra/mod.yaml b/mods/ra/mod.yaml index 1396a12edc..9befc9c417 100644 --- a/mods/ra/mod.yaml +++ b/mods/ra/mod.yaml @@ -14,4 +14,29 @@ Sequences: mods/ra/sequences.xml: Original animation sequences Assemblies: - mods/ra/OpenRa.Mods.RA.dll: Traits used \ No newline at end of file + mods/ra/OpenRa.Mods.RA.dll: Traits used + +Maps: + scm22ea.ini: A Path Beyond (Lg) + scm13ea.ini: Central Conflict (Lg) + scm01ea.ini: Coastal Influence (Med) + scm14ea.ini: Combat Alley (Med) + scm16ea.ini: Desolation (Lg) + scm23ea.ini: Dugout Isle (Med) + scm03ea.ini: Equal Opportunity (Sm) + scm10ea.ini: First Come, First Serve (Sm) + scm11ea.ini: Island Hoppers (Sm) + scm15ea.ini: Island Wars (Lg) + scm06ea.ini: Isle of Fury (Lg) + scm07ea.ini: Ivory Wastelands (Sm) + scm05ea.ini: Keep off the Grass (Sm) + scm04ea.ini: Marooned II (Med) + scm02ea.ini: Middle Mayhem (Sm) + scm17ea.ini: No Escape (Med) + scm18ea.ini: No Man's Land (Med) + scm19ea.ini: Normandy (Med) + scm20ea.ini: Pond Skirmish (Med) + scm12ea.ini: Raraku (Lg) + scm21ea.ini: Ridge War (Med) + scm08ea.ini: Shallow Grave (Med) + scm24ea.ini: Treasure Isle (Med) \ No newline at end of file