move SheetBuilder singleton onto ModData

This commit is contained in:
Bob
2010-08-21 17:44:06 +12:00
parent c7b650d6ec
commit 0e16aa339d
7 changed files with 6 additions and 13 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Graphics
static Sprite[] LoadSprites(string filename)
{
var shp = new ShpReader(FileSystem.OpenWithExts(filename, exts));
return shp.Select(a => SheetBuilder.SharedInstance.Add(a.Image, shp.Size)).ToArray();
return shp.Select(a => Game.modData.SheetBuilder.Add(a.Image, shp.Size)).ToArray();
}
public static Sprite[] LoadAllSprites(string filename) { return sprites[filename]; }