From 0e182e4fa8bf27e663919c51e48db89f0546d9e5 Mon Sep 17 00:00:00 2001 From: atlimit8 Date: Sat, 11 Oct 2014 05:26:56 -0500 Subject: [PATCH] Fixes old Lua Turn Activity crash --- mods/common/lua/actor.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/common/lua/actor.lua b/mods/common/lua/actor.lua index f9c208a630..b184f8101a 100644 --- a/mods/common/lua/actor.lua +++ b/mods/common/lua/actor.lua @@ -16,7 +16,7 @@ Actor.Create = function(name, init) end Actor.Turn = function(actor, facing) - actor:QueueActivity(OpenRA.New("Turn", { { facing, "Int32" } })) + actor:QueueActivity(OpenRA.New("Turn", { actor, { facing, "Int32" } })) end Actor.Move = function(actor, location)