Replace WorldCommandWidget with individual logic classes.
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@@ -657,7 +657,6 @@
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<Compile Include="Widgets\SupportPowersWidget.cs" />
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<Compile Include="Widgets\SupportPowerTimerWidget.cs" />
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<Compile Include="Widgets\TerrainTemplatePreviewWidget.cs" />
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<Compile Include="Widgets\WorldCommandWidget.cs" />
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<Compile Include="Widgets\WorldInteractionControllerWidget.cs" />
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<Compile Include="SpriteLoaders\ShpTDLoader.cs" />
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<Compile Include="SpriteLoaders\ShpTSLoader.cs" />
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@@ -824,6 +823,10 @@
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<Compile Include="Widgets\Logic\SingleHotkeyBaseLogic.cs" />
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<Compile Include="Widgets\Logic\ScreenshotHotkeyLogic.cs" />
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<Compile Include="Widgets\Logic\MuteHotkeyLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\Hotkeys\CycleBasesHotkeyLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\Hotkeys\CycleProductionActorsHotkeyLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\Hotkeys\JumpToLastEventHotkeyLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\Hotkeys\JumpToSelectedActorsHotkeyLogic.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterBuild">
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