diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
index 5c063c4552..8426b012fe 100644
--- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
+++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
@@ -99,7 +99,7 @@
-
+
diff --git a/OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs b/OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs
similarity index 75%
rename from OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs
rename to OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs
index 4e4b8ab642..0901d45205 100644
--- a/OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs
+++ b/OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs
@@ -5,14 +5,14 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
- public class UnitStanceGuardInfo : UnitStanceInfo
+ public class UnitStanceHoldGroundInfo : UnitStanceInfo
{
- public override object Create(ActorInitializer init) { return new UnitStanceGuard(init.self, this); }
+ public override object Create(ActorInitializer init) { return new UnitStanceHoldGround(init.self, this); }
}
- public class UnitStanceGuard : UnitStance, INotifyDamage, ISelectionColorModifier
+ public class UnitStanceHoldGround : UnitStance, INotifyDamage
{
- public UnitStanceGuard(Actor self, UnitStanceGuardInfo info)
+ public UnitStanceHoldGround(Actor self, UnitStanceHoldGroundInfo info)
: base(self, info)
{
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
public override string OrderString
{
- get { return "StanceGuard"; }
+ get { return "StanceHoldGround"; }
}
protected override void OnScan(Actor self)
diff --git a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
index 1d349f1afa..20bd63110d 100644
--- a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
@@ -13,7 +13,7 @@ namespace OpenRA.Mods.RA.Widgets
public World World { get { return OrderManager.world; } }
public char AttackMoveKey = 'a';
- public char GuardKey = 'g'; // (G)uard
+ public char HoldGroundKey = 'g'; // Hold (G)round
// public char DefensiveKey = 'd'; // (D)efensive
public char AggressiveKey = 'a'; // (A)ggressive
public char ReturnFireKey = 'r'; // (R)eturn Fire
@@ -53,9 +53,9 @@ namespace OpenRA.Mods.RA.Widgets
}
// command: GuardStance
- if (e.KeyChar == GuardKey && (e.Modifiers.HasModifier(Modifiers.Alt)))
+ if (e.KeyChar == HoldGroundKey && (e.Modifiers.HasModifier(Modifiers.Alt)))
{
- return EnableStance();
+ return EnableStance();
}
// command: AggressiveStance