diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 5c063c4552..8426b012fe 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -99,7 +99,7 @@ - + diff --git a/OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs b/OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs similarity index 75% rename from OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs rename to OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs index 4e4b8ab642..0901d45205 100644 --- a/OpenRA.Mods.RA/UnitStances/UnitStanceGuard.cs +++ b/OpenRA.Mods.RA/UnitStances/UnitStanceHoldGround.cs @@ -5,14 +5,14 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA { - public class UnitStanceGuardInfo : UnitStanceInfo + public class UnitStanceHoldGroundInfo : UnitStanceInfo { - public override object Create(ActorInitializer init) { return new UnitStanceGuard(init.self, this); } + public override object Create(ActorInitializer init) { return new UnitStanceHoldGround(init.self, this); } } - public class UnitStanceGuard : UnitStance, INotifyDamage, ISelectionColorModifier + public class UnitStanceHoldGround : UnitStance, INotifyDamage { - public UnitStanceGuard(Actor self, UnitStanceGuardInfo info) + public UnitStanceHoldGround(Actor self, UnitStanceHoldGroundInfo info) : base(self, info) { @@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA public override string OrderString { - get { return "StanceGuard"; } + get { return "StanceHoldGround"; } } protected override void OnScan(Actor self) diff --git a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs index 1d349f1afa..20bd63110d 100644 --- a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs +++ b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs @@ -13,7 +13,7 @@ namespace OpenRA.Mods.RA.Widgets public World World { get { return OrderManager.world; } } public char AttackMoveKey = 'a'; - public char GuardKey = 'g'; // (G)uard + public char HoldGroundKey = 'g'; // Hold (G)round // public char DefensiveKey = 'd'; // (D)efensive public char AggressiveKey = 'a'; // (A)ggressive public char ReturnFireKey = 'r'; // (R)eturn Fire @@ -53,9 +53,9 @@ namespace OpenRA.Mods.RA.Widgets } // command: GuardStance - if (e.KeyChar == GuardKey && (e.Modifiers.HasModifier(Modifiers.Alt))) + if (e.KeyChar == HoldGroundKey && (e.Modifiers.HasModifier(Modifiers.Alt))) { - return EnableStance(); + return EnableStance(); } // command: AggressiveStance