harvester can be fussy now.

This commit is contained in:
Chris Forbes
2010-03-03 21:56:33 +13:00
parent 40dbd3c9c5
commit 0e73431209
7 changed files with 31 additions and 30 deletions

View File

@@ -10,8 +10,6 @@ URepairPercent=20% ; [units only] percent cost to fully repair as ratio of
URepairStep=10 ; [units only] hit points to heal per repair 'tick' for units
BuildSpeed=.1 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
GemValue=50 ; gem credits per 'bail' carried by a harvester
GoldValue=25 ; gold credits per 'bail' carried by a harvester
LowPowerSlowdown=3 ; slowdown factor for low power
GapRegenInterval=.1 ; gap generators will regenerate their shroud at this time interval

View File

@@ -37,6 +37,8 @@ HARV:
Selectable:
Priority: 7
Harvester:
Resources: Tiberium
Capacity: 28
Unit:
HP: 600
Armor: light