harvester can be fussy now.
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@@ -49,8 +49,6 @@ Incoming=10 ; If an incoming projectile is as slow or slower than th
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; income and production
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BuildSpeed=.8 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
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BuildupTime=.06 ; average minutes that building build-up animation runs
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GemValue=50 ; gem credits per 'bail' carried by a harvester
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GoldValue=25 ; gold credits per 'bail' carried by a harvester
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OreTruckRate=1 ; speed that harvester truck manages ore [larger means slower]
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SeparateAircraft=no ; Is first helicopter to be purchased separately from helipad?
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SurvivorRate=.4 ; fraction of building cost to be converted to survivors when sold
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