From 0e750a3f25d8427449ee201d7f157a3e44bbfbbe Mon Sep 17 00:00:00 2001 From: geckosoft Date: Fri, 12 Nov 2010 06:46:53 +0100 Subject: [PATCH] Cleanup: Idle activity now reuses itself instead of returning null (causing another Idle object to be created) --- OpenRA.Game/Traits/Activities/Idle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Traits/Activities/Idle.cs b/OpenRA.Game/Traits/Activities/Idle.cs index 9c5eb213f6..137060f786 100644 --- a/OpenRA.Game/Traits/Activities/Idle.cs +++ b/OpenRA.Game/Traits/Activities/Idle.cs @@ -12,6 +12,6 @@ namespace OpenRA.Traits.Activities { public class Idle : CancelableActivity { - public override IActivity Tick(Actor self) { return NextActivity; } + public override IActivity Tick(Actor self) { return NextActivity ?? this; } } }