Remove unused parameters.

This commit is contained in:
Matthias Mailänder
2022-03-13 12:02:52 +01:00
committed by abcdefg30
parent ea243b8558
commit 0e7ad43425
205 changed files with 451 additions and 455 deletions

View File

@@ -131,7 +131,7 @@ namespace OpenRA
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix, StringComparison.Ordinal));
var weapons = MergeOrDefault("Manifest,Weapons", fs, m.Weapons, null, null,
k => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
k => new WeaponInfo(k.Value));
var voices = MergeOrDefault("Manifest,Voices", fs, m.Voices, null, null,
k => new SoundInfo(k.Value));
@@ -190,7 +190,7 @@ namespace OpenRA
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix, StringComparison.Ordinal));
var weapons = MergeOrDefault("Weapons", fileSystem, m.Weapons, mapWeapons, dr.Weapons,
k => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
k => new WeaponInfo(k.Value));
var voices = MergeOrDefault("Voices", fileSystem, m.Voices, mapVoices, dr.Voices,
k => new SoundInfo(k.Value));

View File

@@ -127,7 +127,7 @@ namespace OpenRA.GameRules
[FieldLoader.LoadUsing(nameof(LoadWarheads))]
public readonly List<IWarhead> Warheads = new List<IWarhead>();
public WeaponInfo(string name, MiniYaml content)
public WeaponInfo(MiniYaml content)
{
// Resolve any weapon-level yaml inheritance or removals
// HACK: The "Defaults" sequence syntax prevents us from doing this generally during yaml parsing