Remove unused parameters.

This commit is contained in:
Matthias Mailänder
2022-03-13 12:02:52 +01:00
committed by abcdefg30
parent ea243b8558
commit 0e7ad43425
205 changed files with 451 additions and 455 deletions

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Activities
return false;
target = target.Recalculate(self.Owner, out var targetIsHiddenActor);
attackAircraft.SetRequestedTarget(self, target, forceAttack);
attackAircraft.SetRequestedTarget(target, forceAttack);
hasTicked = true;
if (!targetIsHiddenActor && target.Type == TargetType.Actor)
@@ -171,9 +171,9 @@ namespace OpenRA.Mods.Common.Activities
// The aircraft must keep moving forward even if it is already in an ideal position.
else if (attackAircraft.Info.AttackType == AirAttackType.Strafe)
QueueChild(new StrafeAttackRun(self, attackAircraft, aircraft, target, strafeDistance != WDist.Zero ? strafeDistance : lastVisibleMaximumRange));
QueueChild(new StrafeAttackRun(attackAircraft, aircraft, target, strafeDistance != WDist.Zero ? strafeDistance : lastVisibleMaximumRange));
else if (attackAircraft.Info.AttackType == AirAttackType.Default && !aircraft.Info.CanHover)
QueueChild(new FlyAttackRun(self, target, lastVisibleMaximumRange, attackAircraft));
QueueChild(new FlyAttackRun(target, lastVisibleMaximumRange, attackAircraft));
// Turn to face the target if required.
else if (!attackAircraft.TargetInFiringArc(self, target, attackAircraft.Info.FacingTolerance))
@@ -220,7 +220,7 @@ namespace OpenRA.Mods.Common.Activities
Target target;
bool targetIsVisibleActor;
public FlyAttackRun(Actor self, in Target t, WDist exitRange, AttackAircraft attack)
public FlyAttackRun(in Target t, WDist exitRange, AttackAircraft attack)
{
ChildHasPriority = false;
@@ -269,7 +269,7 @@ namespace OpenRA.Mods.Common.Activities
Target target;
public StrafeAttackRun(Actor self, AttackAircraft attackAircraft, Aircraft aircraft, in Target t, WDist exitRange)
public StrafeAttackRun(AttackAircraft attackAircraft, Aircraft aircraft, in Target t, WDist exitRange)
{
ChildHasPriority = false;
@@ -304,7 +304,7 @@ namespace OpenRA.Mods.Common.Activities
// Update the position if we seen the target move; keep the previous one if it dies or disappears
target = target.Recalculate(self.Owner, out var targetIsHiddenActor);
if (!targetIsHiddenActor && target.Type == TargetType.Actor)
attackAircraft.SetRequestedTarget(self, Target.FromTargetPositions(target), true);
attackAircraft.SetRequestedTarget(Target.FromTargetPositions(target), true);
return false;
}

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Activities
protected override void OnFirstRun(Actor self)
{
if (targetActor != null && targetActor.IsInWorld)
harv.LinkProc(self, targetActor);
harv.LinkProc(targetActor);
}
public override bool Tick(Actor self)

View File

@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Activities
self.Trait<Aircraft>().RemoveInfluence();
var localOffset = carryall.CarryableOffset.Rotate(body.QuantizeOrientation(self, self.Orientation));
var localOffset = carryall.CarryableOffset.Rotate(body.QuantizeOrientation(self.Orientation));
var targetPosition = self.CenterPosition + body.LocalToWorld(localOffset);
var targetLocation = self.World.Map.CellContaining(targetPosition);
carryall.Carryable.Trait<IPositionable>().SetPosition(carryall.Carryable, targetLocation, SubCell.FullCell);

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Activities
if (IsCanceling || (deploy.DeployState != DeployState.Deployed && moving))
return true;
QueueChild(new DeployInner(self, deploy));
QueueChild(new DeployInner(deploy));
return true;
}
}
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Activities
readonly GrantConditionOnDeploy deployment;
bool initiated;
public DeployInner(Actor self, GrantConditionOnDeploy deployment)
public DeployInner(GrantConditionOnDeploy deployment)
{
this.deployment = deployment;

View File

@@ -159,19 +159,19 @@ namespace OpenRA.Mods.Common.Activities
// Harvesters should respect an explicit harvest order instead of harvesting the current cell.
if (orderLocation == null)
{
if (harv.CanHarvestCell(self, self.Location) && claimLayer.CanClaimCell(self, self.Location))
if (harv.CanHarvestCell(self.Location) && claimLayer.CanClaimCell(self, self.Location))
return self.Location;
}
else
{
if (harv.CanHarvestCell(self, orderLocation.Value) && claimLayer.CanClaimCell(self, orderLocation.Value))
if (harv.CanHarvestCell(orderLocation.Value) && claimLayer.CanClaimCell(self, orderLocation.Value))
return orderLocation;
orderLocation = null;
}
// Determine where to search from and how far to search:
var procLoc = GetSearchFromProcLocation(self);
var procLoc = GetSearchFromProcLocation();
var searchFromLoc = lastHarvestedCell ?? procLoc ?? self.Location;
var searchRadius = lastHarvestedCell.HasValue ? harvInfo.SearchFromHarvesterRadius : harvInfo.SearchFromProcRadius;
@@ -186,7 +186,7 @@ namespace OpenRA.Mods.Common.Activities
using (var search = PathSearch.ToTargetCellByPredicate(
self.World, mobile.Locomotor, self, new[] { searchFromLoc, self.Location },
loc =>
harv.CanHarvestCell(self, loc) &&
harv.CanHarvestCell(loc) &&
claimLayer.CanClaimCell(self, loc),
BlockedByActor.Stationary,
loc =>
@@ -196,7 +196,7 @@ namespace OpenRA.Mods.Common.Activities
// Add a cost modifier to harvestable cells to prefer resources that are closer to the refinery.
// This reduces the tendency for harvesters to move in straight lines
if (procPos.HasValue && harvInfo.ResourceRefineryDirectionPenalty > 0 && harv.CanHarvestCell(self, loc))
if (procPos.HasValue && harvInfo.ResourceRefineryDirectionPenalty > 0 && harv.CanHarvestCell(loc))
{
var pos = map.CenterOfCell(loc);
@@ -244,7 +244,7 @@ namespace OpenRA.Mods.Common.Activities
yield return new TargetLineNode(Target.FromActor(deliverActor), harvInfo.DeliverLineColor);
}
CPos? GetSearchFromProcLocation(Actor self)
CPos? GetSearchFromProcLocation()
{
if (harv.LastLinkedProc != null && !harv.LastLinkedProc.IsDead && harv.LastLinkedProc.IsInWorld)
return harv.LastLinkedProc.Location + harv.LastLinkedProc.Trait<IAcceptResources>().DeliveryOffset;

View File

@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Activities
return false;
}
if (!harv.CanHarvestCell(self, self.Location))
if (!harv.CanHarvestCell(self.Location))
return true;
// Turn to one of the harvestable facings

View File

@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Activities
case DockingState.Complete:
Harv.LastLinkedProc = Harv.LinkedProc;
Harv.LinkProc(self, null);
Harv.LinkProc(null);
if (IsDragRequired)
QueueChild(new Drag(self, EndDrag, StartDrag, DragLength));

View File

@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Activities
}
// Can complete the move in this step
var speed = mobile.MovementSpeedForCell(self, self.Location);
var speed = mobile.MovementSpeedForCell(self.Location);
if (delta.LengthSquared <= speed * speed)
{
mobile.SetCenterPosition(self, targetPos);

View File

@@ -415,7 +415,7 @@ namespace OpenRA.Mods.Common.Activities
// Only move by a full speed step if we didn't already move this tick.
// If we did, we limit the move to any carried-over leftover progress.
if (Move.lastMovePartCompletedTick < self.World.WorldTick)
progress += mobile.MovementSpeedForCell(self, mobile.ToCell);
progress += mobile.MovementSpeedForCell(mobile.ToCell);
if (progress >= Distance)
{
@@ -448,13 +448,13 @@ namespace OpenRA.Mods.Common.Activities
{
var currentCellOrientation = self.World.Map.TerrainOrientation(mobile.FromCell);
var orientation = WRot.SLerp(FromTerrainOrientation.Value, currentCellOrientation, progress, terrainOrientationMargin);
mobile.SetTerrainRampOrientation(self, orientation);
mobile.SetTerrainRampOrientation(orientation);
}
else if (ToTerrainOrientation.HasValue && Distance - progress < terrainOrientationMargin)
{
var currentCellOrientation = self.World.Map.TerrainOrientation(mobile.FromCell);
var orientation = WRot.SLerp(ToTerrainOrientation.Value, currentCellOrientation, Distance - progress, terrainOrientationMargin);
mobile.SetTerrainRampOrientation(self, orientation);
mobile.SetTerrainRampOrientation(orientation);
}
mobile.Facing = WAngle.Lerp(FromFacing, ToFacing, progress, Distance);

View File

@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Activities
// Pickup position and facing are now known - swap the fly/wait activity with Land
ChildActivity.Cancel(self);
var localOffset = carryall.OffsetForCarryable(self, cargo).Rotate(carryableBody.QuantizeOrientation(self, cargo.Orientation));
var localOffset = carryall.OffsetForCarryable(self, cargo).Rotate(carryableBody.QuantizeOrientation(cargo.Orientation));
QueueChild(new Land(self, Target.FromActor(cargo), -carryableBody.LocalToWorld(localOffset), carryableFacing.Facing));
// Pause briefly before attachment for visual effect