Remove unused parameters.

This commit is contained in:
Matthias Mailänder
2022-03-13 12:02:52 +01:00
committed by abcdefg30
parent ea243b8558
commit 0e7ad43425
205 changed files with 451 additions and 455 deletions

View File

@@ -143,7 +143,7 @@ namespace OpenRA.Mods.Common.Traits
if (plugInfo != null)
{
var possibleBuilding = world.ActorsWithTrait<Pluggable>().FirstOrDefault(a =>
a.Actor.Owner == player && a.Trait.AcceptsPlug(a.Actor, plugInfo.Type));
a.Actor.Owner == player && a.Trait.AcceptsPlug(plugInfo.Type));
if (possibleBuilding.Actor != null)
{

View File

@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
// IsValid check filters out Frozen Actors that have not initialized their Owner
foreach (var scrutinized in checkFrozen)
answer += consideration.GetAttractiveness(scrutinized, firedBy.RelationshipWith(scrutinized.Owner), firedBy);
answer += consideration.GetAttractiveness(scrutinized, firedBy.RelationshipWith(scrutinized.Owner));
}
return answer;
@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Traits
foreach (var consideration in Considerations)
foreach (var scrutinized in frozenActors)
if (scrutinized.IsValid && scrutinized.Visible)
answer += consideration.GetAttractiveness(scrutinized, firedBy.RelationshipWith(scrutinized.Owner), firedBy);
answer += consideration.GetAttractiveness(scrutinized, firedBy.RelationshipWith(scrutinized.Owner));
return answer;
}
@@ -174,7 +174,7 @@ namespace OpenRA.Mods.Common.Traits
return 0;
}
public int GetAttractiveness(FrozenActor fa, PlayerRelationship stance, Player firedBy)
public int GetAttractiveness(FrozenActor fa, PlayerRelationship stance)
{
if (stance != Against)
return 0;