Remove unused parameters.
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abcdefg30
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ea243b8558
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0e7ad43425
@@ -136,7 +136,7 @@ namespace OpenRA.Mods.Common.Traits
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WVec CalculateTargetableOffset(Actor self, in WVec offset)
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{
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var localOffset = offset;
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var quantizedBodyOrientation = orientation.QuantizeOrientation(self, self.Orientation);
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var quantizedBodyOrientation = orientation.QuantizeOrientation(self.Orientation);
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if (turret != null)
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{
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@@ -154,7 +154,7 @@ namespace OpenRA.Mods.Common.Traits
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return Info.Type.DistanceFromEdge(pos, origin, orientation);
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}
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public IEnumerable<IRenderable> RenderDebugAnnotations(Actor self, WorldRenderer wr)
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public IEnumerable<IRenderable> RenderDebugAnnotations(Actor self)
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{
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var targetPosHLine = new WVec(0, 128, 0);
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var targetPosVLine = new WVec(128, 0, 0);
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