Remove unused parameters.
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@@ -282,7 +282,7 @@ namespace OpenRA.Mods.Common.Traits
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// Turret offset in world-space
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public WVec Position(Actor self)
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{
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var bodyOrientation = body.QuantizeOrientation(self, self.Orientation);
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var bodyOrientation = body.QuantizeOrientation(self.Orientation);
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return body.LocalToWorld(Offset.Rotate(bodyOrientation));
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}
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