Add WithHarvesterSpriteBody
And move PrefixByFullness there. Also put it into Mods.Cnc, as RA is the only shipping mod using this.
This commit is contained in:
@@ -68,6 +68,7 @@
|
||||
<Compile Include="Traits\Buildings\ProductionAirdrop.cs" />
|
||||
<Compile Include="Traits\Infiltration\InfiltrateForTransform.cs" />
|
||||
<Compile Include="Traits\Render\WithGunboatBody.cs" />
|
||||
<Compile Include="Traits\Render\WithHarvesterSpriteBody.cs" />
|
||||
<Compile Include="Traits\Render\WithEmbeddedTurretSpriteBody.cs" />
|
||||
<Compile Include="Traits\Render\WithCargo.cs" />
|
||||
<Compile Include="Traits\Render\WithDeliveryAnimation.cs" />
|
||||
|
||||
53
OpenRA.Mods.Cnc/Traits/Render/WithHarvesterSpriteBody.cs
Normal file
53
OpenRA.Mods.Cnc/Traits/Render/WithHarvesterSpriteBody.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Mods.Common.Traits.Render;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Cnc.Traits.Render
|
||||
{
|
||||
public class WithHarvesterSpriteBodyInfo : WithFacingSpriteBodyInfo, Requires<HarvesterInfo>
|
||||
{
|
||||
[Desc("Images switched between depending on fullness of harvester. Overrides RenderSprites.Image.")]
|
||||
public readonly string[] ImageByFullness = { };
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithHarvesterSpriteBody(init, this); }
|
||||
}
|
||||
|
||||
public class WithHarvesterSpriteBody : WithFacingSpriteBody, ITick
|
||||
{
|
||||
readonly WithHarvesterSpriteBodyInfo info;
|
||||
readonly Harvester harv;
|
||||
|
||||
public WithHarvesterSpriteBody(ActorInitializer init, WithHarvesterSpriteBodyInfo info)
|
||||
: base(init, info)
|
||||
{
|
||||
this.info = info;
|
||||
harv = init.Self.Trait<Harvester>();
|
||||
}
|
||||
|
||||
void ITick.Tick(Actor self)
|
||||
{
|
||||
if (harv == null || info.ImageByFullness.Length == 0)
|
||||
return;
|
||||
|
||||
var desiredState = harv.Fullness * (info.ImageByFullness.Length - 1) / 100;
|
||||
var desiredImage = info.ImageByFullness[desiredState];
|
||||
|
||||
DefaultAnimation.ChangeImage(desiredImage, DefaultAnimation.CurrentSequence.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user