diff --git a/mods/ts/sequences/misc.yaml b/mods/ts/sequences/misc.yaml index fad83cdc02..69202d1ffc 100644 --- a/mods/ts/sequences/misc.yaml +++ b/mods/ts/sequences/misc.yaml @@ -187,6 +187,14 @@ smallsmoke: idle: sgrysmk1 Length: * +large_smoke_trail: + idle: smokey + Length: * + +small_smoke_trail: + idle: smokey2 + Length: * + largefire: idle: fire1 Length: * diff --git a/mods/ts/weapons/bombsandgrenades.yaml b/mods/ts/weapons/bombsandgrenades.yaml index b1ffca1a87..70526c76b5 100644 --- a/mods/ts/weapons/bombsandgrenades.yaml +++ b/mods/ts/weapons/bombsandgrenades.yaml @@ -1,12 +1,12 @@ Grenade: ReloadDelay: 60 Range: 4c512 - Projectile: Bullet + Projectile: Bullet # TODO: Add bounce effect Speed: 85 Blockable: false Shadow: true - Angle: 62 - Inaccuracy: 554 + Angle: 45 + Inaccuracy: 384 Image: DISCUS Warhead@1Dam: SpreadDamage Spread: 171 @@ -31,13 +31,15 @@ Grenade: SmudgeType: MediumCrater Bomb: - ReloadDelay: 10 - Range: 5c0 - Projectile: Bullet + ReloadDelay: 60 + Burst: 5 + BurstDelay: 5 + Range: 2c0 + Projectile: GravityBomb Speed: 170 - Image: canister + Image: 120mm Shadow: true - Palette: player + Palette: ra Warhead@1Dam: SpreadDamage Spread: 298 Damage: 160 diff --git a/mods/ts/weapons/energyweapons.yaml b/mods/ts/weapons/energyweapons.yaml index 2cab2d240f..76c4d5e5fc 100644 --- a/mods/ts/weapons/energyweapons.yaml +++ b/mods/ts/weapons/energyweapons.yaml @@ -22,8 +22,8 @@ LtRail: MechRailgun: ReloadDelay: 60 Range: 8c0 - Burst: 2 - BurstDelay: 10 + Burst: 2 # for alternating muzzle offsets, dmg/s identical to original + BurstDelay: 60 Report: RAILUSE5.AUD Projectile: LaserZap Color: 200,0,255,255 @@ -62,23 +62,24 @@ CyCannon: Range: 7c0 Report: SCRIN5B.AUD ValidTargets: Ground - Projectile: Bullet + Projectile: Missile Speed: 192 Blockable: false + RateOfTurn: 2 Shadow: true Image: TORPEDO Warhead@1Dam: SpreadDamage - Spread: 256 + Spread: 43 Damage: 120 DeathType: 6 - ProneModifier: 100 + ProneModifier: 350 ValidTargets: Ground Versus: - None: 100 - Wood: 65 - Light: 75 - Heavy: 50 - Concrete: 40 + None: 350 + Wood: 260 + Light: 205 + Heavy: 150 + Concrete: 80 Warhead@2Eff: CreateEffect Explosion: large_bang ImpactSound: expnew12.aud @@ -91,25 +92,24 @@ CyCannon: SmudgeType: SmallScorch Proton: - ReloadDelay: 3 + ReloadDelay: 50 Range: 5c0 Report: SCRIN5B.AUD - Burst: 2 - ValidTargets: Ground, Air - Projectile: Missile - Speed: 256 - Arm: 2 + Burst: 5 + BurstDelay: 3 + ValidTargets: Ground + Projectile: Bullet + Speed: 341 Blockable: false Shadow: true Inaccuracy: 128 Image: TORPEDO - RateOfTurn: 1 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 20 DeathType: 3 - ValidTargets: Ground, Air + ValidTargets: Ground Versus: None: 25 Wood: 65 diff --git a/mods/ts/weapons/missiles.yaml b/mods/ts/weapons/missiles.yaml index 3b1247f07b..2f0301990e 100644 --- a/mods/ts/weapons/missiles.yaml +++ b/mods/ts/weapons/missiles.yaml @@ -6,19 +6,17 @@ Bazooka: ValidTargets: Ground, Air Projectile: Missile Speed: 213 - Arm: 3 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 50 - CloseEnough: 256 - LockOnProbability: 80 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 - Damage: 35 + Damage: 25 DeathType: 2 ValidTargets: Ground, Air Versus: @@ -55,6 +53,7 @@ HoverMissile: Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 35 Palette: ra @@ -91,14 +90,14 @@ MammothTusk: ValidTargets: Air Burst: 2 Projectile: Missile - Arm: 0 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 10 - Speed: 170 - RangeLimit: 35 + Speed: 213 + RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 171 @@ -123,7 +122,7 @@ MammothTusk: BikeMissile: ReloadDelay: 60 - Burst: 2 + Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS BurstDelay: 60 Range: 5c0 Report: MISL1.AUD @@ -134,9 +133,10 @@ BikeMissile: Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 8 Speed: 213 - RangeLimit: 35 + RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 256 @@ -167,14 +167,15 @@ Dragon: Report: MISL1.AUD ValidTargets: Ground, Air Projectile: Missile - Speed: 213 + Speed: 171 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 8 - RangeLimit: 35 + RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 @@ -207,7 +208,7 @@ Hellfire: Range: 6c0 Report: ORCAMIS1.AUD Burst: 2 - ValidTargets: Ground, Air + ValidTargets: Ground Projectile: Missile Speed: 256 Arm: 2 @@ -215,6 +216,7 @@ Hellfire: Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 35 Palette: ra @@ -222,7 +224,7 @@ Hellfire: Spread: 85 Damage: 30 DeathType: 2 - ValidTargets: Ground, Air + ValidTargets: Ground Versus: None: 30 Wood: 65 @@ -256,8 +258,9 @@ RedEye2: Shadow: true Inaccuracy: 128 Image: DRAGON + Trail: small_smoke_trail RateOfTurn: 5 - RangeLimit: 60 + RangeLimit: 100 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 diff --git a/mods/ts/weapons/otherweapons.yaml b/mods/ts/weapons/otherweapons.yaml index 2b3e5adae8..7d7b6b3b2a 100644 --- a/mods/ts/weapons/otherweapons.yaml +++ b/mods/ts/weapons/otherweapons.yaml @@ -32,17 +32,16 @@ FiendShard: Image: CRYSTAL4 Inaccuracy: 512 Shadow: true - Angle: 88 + Angle: 60 Palette: greentiberium Warhead@1Dam: SpreadDamage Damage: 35 DeathType: 1 ProneModifier: 100 Versus: - Wood: 60 - Light: 40 - Heavy: 25 - Concrete: 10 + Light: 60 + Heavy: 40 + Concrete: 20 Warhead@3EffWater: CreateEffect Explosion: small_watersplash ImpactSound: ssplash3.aud @@ -50,7 +49,6 @@ FiendShard: SlimeAttack: ReloadDelay: 80 - Burst: 3 Range: 5c0 Report: VICER1.AUD Projectile: Bullet @@ -60,10 +58,9 @@ SlimeAttack: DeathType: 2 ProneModifier: 100 Versus: - Wood: 25 - Light: 30 - Heavy: 10 - Concrete: 10 + Light: 60 + Heavy: 40 + Concrete: 20 Tiberium: ReloadDelay: 16 diff --git a/mods/ts/weapons/smallguns.yaml b/mods/ts/weapons/smallguns.yaml index 6d0b9773ac..8259084128 100644 --- a/mods/ts/weapons/smallguns.yaml +++ b/mods/ts/weapons/smallguns.yaml @@ -6,7 +6,7 @@ Minigun: Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 - Damage: 12 + Damage: 8 DeathType: 1 ProneModifier: 70 Versus: @@ -188,7 +188,7 @@ AssaultCannon: RaiderCannon: ReloadDelay: 55 Range: 4c0 - Burst: 2 + Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS BurstDelay: 55 Report: CHAINGN1.AUD Projectile: Bullet @@ -271,7 +271,7 @@ Sniper: ProneModifier: 100 Versus: None: 100 - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 + Wood: 5 + Light: 5 + Heavy: 5 + Concrete: 5