local player buildings influence map, incrementally updated.
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@@ -81,6 +81,7 @@
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<Compile Include="Graphics\LineRenderer.cs" />
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<Compile Include="Graphics\OverlayRenderer.cs" />
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="BuildingInfluenceMap.cs" />
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<Compile Include="IOrderGenerator.cs" />
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<Compile Include="TechTree\Item.cs" />
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<Compile Include="Network\Packet.cs" />
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