From 0f14263b82e292e3e58211f096f4b7ae1376cfc6 Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Fri, 17 Aug 2012 17:48:47 +1200 Subject: [PATCH] Make walls not contribute to allied building check --- OpenRA.Mods.RA/Missions/Allies02Script.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index 8c08117248..aed681b65f 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -180,7 +180,7 @@ namespace OpenRA.Mods.RA.Missions { MissionFailed("Einstein was killed."); } - else if (!world.Actors.Any(a => a.IsInWorld && a.HasTrait() && a.Owner == allies2)) + else if (!world.Actors.Any(a => a.IsInWorld && a.HasTrait() && !a.HasTrait() && a.Owner == allies2)) { MissionFailed("The Allied reinforcements have been defeated."); }