Added ProximityCaptor and filtering of possible captors for KOTH
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@@ -28,6 +28,8 @@
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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ProximityCaptor:
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Types:Vehicle
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^Tank:
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AppearsOnRadar:
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@@ -59,6 +61,8 @@
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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ProximityCaptor:
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Types:Tank
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^Helicopter:
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AppearsOnRadar:
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@@ -79,6 +83,8 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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ProximityCaptor:
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Types:Helicopter
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^Infantry:
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AppearsOnRadar:
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@@ -118,6 +124,8 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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ProximityCaptor:
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Types:Infantry
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^CivInfantry:
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Inherits: ^Infantry
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@@ -141,6 +149,8 @@
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# ActorLostNotification:
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# Notification: civdead1.aud
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# NotifyAll: true
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ProximityCaptor:
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Types:CivilianInfantry
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^Plane:
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AppearsOnRadar:
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@@ -155,6 +165,8 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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ProximityCaptor:
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Types:Plane
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^Ship:
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AppearsOnRadar:
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@@ -173,6 +185,8 @@
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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ProximityCaptor:
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Types:Ship
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^Building:
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AppearsOnRadar:
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@@ -211,6 +225,8 @@
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EditorAppearance:
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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^CivBuilding:
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Inherits: ^Building
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@@ -226,6 +242,8 @@
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# -FrozenUnderFog:
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Tooltip:
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Name: Civilian Building
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ProximityCaptor:
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Types:CivilianBuilding
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^CivField:
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Inherits: ^CivBuilding
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@@ -237,6 +255,9 @@
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RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v23
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-ProximityCaptor:
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ProximityCaptor:
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Types:CivilianField
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^Wall:
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AppearsOnRadar:
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@@ -263,6 +284,8 @@
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ProximityCaptor:
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Types:Wall
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^Tree:
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Tooltip:
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@@ -277,6 +300,8 @@
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: yes
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ProximityCaptor:
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Types:Tree
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^Rock:
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Tooltip:
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@@ -291,6 +316,8 @@
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: yes
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ProximityCaptor:
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Types:Rock
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^Husk:
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Health:
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@@ -303,6 +330,8 @@
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HiddenUnderFog:
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AppearsOnRadar:
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Burns:
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ProximityCaptor:
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Types:Husk
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^Bridge:
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Tooltip:
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@@ -318,3 +347,5 @@
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Building:
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Footprint: ______ ______ ______ ______
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Dimensions: 6,4
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ProximityCaptor:
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Types:Bridge
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@@ -191,3 +191,5 @@ CRATE:
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Unit: mcv
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RenderUnit:
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BelowUnits:
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ProximityCaptor:
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Types:Crate
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