Merge pull request #3093 from Mailaender/ralint-sequences

Added RALint check for missing sequence definitions and fixed them in d2k mod
This commit is contained in:
Chris Forbes
2013-04-18 14:32:10 -07:00
7 changed files with 104 additions and 16 deletions

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mods/d2k/bits/mpspawn.shp Normal file

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mods/d2k/bits/waypoint.shp Normal file

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@@ -25,14 +25,14 @@ Background@INSTALL_PANEL:
Y:90
Width:PARENT_RIGHT
Height:25
Text:It requires the original Dune 2000 (and still some Red Alert) game content.
Text:It requires the original Dune 2000 assets whose fileformats differ from other C&C games.
Align:Center
Label@DESC3:
X:0
Y:130
Width:PARENT_RIGHT
Height:25
Text:The easiest way is to simply click download to get already prepared files and restart.
Text:The easiest way is to simply click download to fetch already prepared files and restart.
Align:Center
Label@DESC4:
X:0

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@@ -4,7 +4,7 @@
Facings: 32
laserfire:
idle: veh-hit2
idle: miniboom
Start: 0
Length: *
@@ -65,10 +65,10 @@ trike:
unload:
Start: 0
Facings: 32
muzzle: minigun
muzzle: minimuzzle
Start: 0
Length: 6
Facings: 8
Length: 1
Facings: 32
quad:
idle:
@@ -77,10 +77,10 @@ quad:
unload:
Start: 0
Facings: 32
muzzle: minigun
muzzle: minimuzzle
Start: 0
Length: 6
Facings: 8
Length: 1
Facings: 32
siegetank:
idle:
@@ -1038,10 +1038,10 @@ raider:
unload:
Start: 0
Facings: 32
muzzle: minigun
muzzle: minimuzzle
Start: 0
Length: 6
Facings: 8
Length: 1
Facings: 32
deviatortank:
idle:
@@ -1275,6 +1275,40 @@ palacec:
damaged-idle:
Start: 1
starportc:
idle:
Start: 0
active:
Start: 0
Length: 1
damaged-idle:
Start: 1
damaged-active:
Start: 1
make: starportmake
Start: 0
Length: *
heavyc:
idle:
Start: 0
Length: 1
make: heavymake
Start: 0
Length: *
damaged-idle:
Start: 0
build-top:
Start: 1
Length: 1
damaged-build-top:
Start: 2
Length: 1
idle-top:
Start: 1
damaged-idle-top:
Start: 2
bombs:
open:
Start: 0
@@ -1290,3 +1324,17 @@ parach:
idle:
Start: 5
Length: 11
mpspawn:
idle:
Start: 0
Length: *
waypoint:
idle:
Start: 0
Length: *
sietch:
idle:
Start: 0

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@@ -105,7 +105,7 @@ Slung:
Angle: .15
Proximity: true
Inaccuracy: 12
Image: DRAGON
Image: MISSILE
Warhead:
Spread: 6
Versus:
@@ -235,7 +235,6 @@ TowerMissile:
Inaccuracy: 12
Image: MISSILE2
ROT: 10
Trail: smokey
Speed: 45
RangeLimit: 50
Warhead:
@@ -406,8 +405,10 @@ Sound:
ROF: 85
Range: 8.5
Report: SONIC1
#Charges: yes
Projectile: TeslaZap
Projectile: LaserZap
BeamRadius: 1
BeamDuration: 8
UsePlayerColor: true
Warhead:
Spread: 1
Versus: