Adjust D2k projectile sequences for Z sorting

This commit is contained in:
reaperrr
2015-12-07 21:57:07 +01:00
committed by RoosterDragon
parent 7cb5615c0b
commit 0f61bec6b2

View File

@@ -62,36 +62,42 @@ large_trail:
Length: 4 Length: 4
Tick: 80 Tick: 80
BlendMode: Additive BlendMode: Additive
ZOffset: 1023
small_trail: small_trail:
idle: DATA.R8 idle: DATA.R8
Start: 3735 Start: 3735
Length: 4 Length: 4
Tick: 80 Tick: 80
ZOffset: 1023
small_trail2: small_trail2:
idle: DATA.R8 idle: DATA.R8
Start: 3540 Start: 3540
Length: 4 Length: 4
Tick: 80 Tick: 80
ZOffset: 1023
bazooka_trail: bazooka_trail:
idle: DATA.R8 idle: DATA.R8
Start: 3381 Start: 3381
Length: 4 Length: 4
Tick: 80 Tick: 80
ZOffset: 1023
bazooka_trail2: bazooka_trail2:
idle: DATA.R8 idle: DATA.R8
Start: 3544 Start: 3544
Length: 4 Length: 4
Tick: 80 Tick: 80
ZOffset: 1023
deviator_trail: deviator_trail:
idle: DATA.R8 idle: DATA.R8
Start: 3535 Start: 3535
Length: 5 Length: 5
Tick: 80 Tick: 80
ZOffset: 1023
laserfire: laserfire:
idle: DATA.R8 idle: DATA.R8
@@ -175,10 +181,12 @@ rpg:
idle: DATA.R8 idle: DATA.R8
Start: 3014 Start: 3014
BlendMode: Additive BlendMode: Additive
ZOffset: 1023
155mm: 155mm:
idle: DATA.R8 idle: DATA.R8
Start: 3081 Start: 3081
ZOffset: 1023
crate-effects: crate-effects:
dollar: DATA.R8 dollar: DATA.R8
@@ -208,17 +216,21 @@ missile:
idle: DATA.R8 idle: DATA.R8
Start: 3088 Start: 3088
Facings: -32 Facings: -32
ZOffset: 1023
missile2: missile2:
idle: DATA.R8 idle: DATA.R8
Start: 3306 Start: 3306
Facings: -32 Facings: -32
ZOffset: 1023
atomic: atomic:
up: DATA.R8 up: DATA.R8
Start: 2147 Start: 2147
ZOffset: 1023
down: DATA.R8 down: DATA.R8
Start: 2148 Start: 2148
ZOffset: 1023
fire: fire:
1: DATA.R8 1: DATA.R8
@@ -264,31 +276,37 @@ bombs:
idle: DATA.R8 idle: DATA.R8
Start: 3280 Start: 3280
Length: 4 Length: 4
ZOffset: 1023
grenade: grenade:
idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8 idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8
Length: 4 Length: 4
Tick: 80 Tick: 80
ZOffset: 1023
shrapnel: shrapnel:
idle: DATA.R8 idle: DATA.R8
Start: 3290 Start: 3290
Length: 4 Length: 4
ZOffset: 1023
shrapnel2: shrapnel2:
idle: DATA.R8 idle: DATA.R8
Start: 3294 Start: 3294
Length: 1 Length: 1
ZOffset: 1023
shrapnel3: shrapnel3:
idle: DATA.R8 idle: DATA.R8
Start: 3295 Start: 3295
Length: 8 Length: 8
ZOffset: 1023
shrapnel4: shrapnel4:
idle: DATA.R8 idle: DATA.R8
Start: 3303 Start: 3303
Length: 1 Length: 1
ZOffset: 1023
mpspawn: mpspawn:
idle: mpspawn.shp idle: mpspawn.shp
@@ -322,6 +340,7 @@ doubleblastbullet:
Start: 3248 Start: 3248
Facings: -16 Facings: -16
BlendMode: Additive BlendMode: Additive
ZOffset: 1023
icon: icon:
ornistrike: DATA.R8 ornistrike: DATA.R8