diff --git a/mods/ra/bits/botwreck1.sno b/mods/ra/bits/botwreck1.sno deleted file mode 100644 index c327a189f4..0000000000 Binary files a/mods/ra/bits/botwreck1.sno and /dev/null differ diff --git a/mods/ra/bits/botwreck1.tem b/mods/ra/bits/botwreck1.tem deleted file mode 100644 index 1960734221..0000000000 Binary files a/mods/ra/bits/botwreck1.tem and /dev/null differ diff --git a/mods/ra/bits/botwreck2.sno b/mods/ra/bits/botwreck2.sno deleted file mode 100644 index 94e128f425..0000000000 Binary files a/mods/ra/bits/botwreck2.sno and /dev/null differ diff --git a/mods/ra/bits/botwreck2.tem b/mods/ra/bits/botwreck2.tem deleted file mode 100644 index 1c9924b4fc..0000000000 Binary files a/mods/ra/bits/botwreck2.tem and /dev/null differ diff --git a/mods/ra/bits/botwreck3.sno b/mods/ra/bits/botwreck3.sno deleted file mode 100644 index b7026e8ac0..0000000000 Binary files a/mods/ra/bits/botwreck3.sno and /dev/null differ diff --git a/mods/ra/bits/botwreck3.tem b/mods/ra/bits/botwreck3.tem deleted file mode 100644 index f3ff2b97f6..0000000000 Binary files a/mods/ra/bits/botwreck3.tem and /dev/null differ diff --git a/mods/ra/bits/crunchy2.aud b/mods/ra/bits/crunchy2.aud deleted file mode 100644 index f6ad8f10cf..0000000000 Binary files a/mods/ra/bits/crunchy2.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot1.aud b/mods/ra/bits/dedbot1.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot1.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot10.aud b/mods/ra/bits/dedbot10.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot10.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot2.aud b/mods/ra/bits/dedbot2.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot2.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot3.aud b/mods/ra/bits/dedbot3.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot3.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot4.aud b/mods/ra/bits/dedbot4.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot4.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot5.aud b/mods/ra/bits/dedbot5.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot5.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot6.aud b/mods/ra/bits/dedbot6.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot6.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot7.aud b/mods/ra/bits/dedbot7.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot7.aud and /dev/null differ diff --git a/mods/ra/bits/dedbot8.aud b/mods/ra/bits/dedbot8.aud deleted file mode 100644 index 3ffd36f49d..0000000000 Binary files a/mods/ra/bits/dedbot8.aud and /dev/null differ diff --git a/mods/ra/bits/e8icon.shp b/mods/ra/bits/e8icon.shp deleted file mode 100644 index dc261a1fbd..0000000000 Binary files a/mods/ra/bits/e8icon.shp and /dev/null differ diff --git a/mods/ra/bits/volk_at.aud b/mods/ra/bits/volk_at.aud deleted file mode 100644 index faf6c6440d..0000000000 Binary files a/mods/ra/bits/volk_at.aud and /dev/null differ diff --git a/mods/ra/bits/volknapalm.aud b/mods/ra/bits/volknapalm.aud deleted file mode 100644 index 1a54ef1baf..0000000000 Binary files a/mods/ra/bits/volknapalm.aud and /dev/null differ diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index bd14c84ece..269ab9642d 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -256,49 +256,6 @@ E7: RenderInfantryProne: IdleAnimations: idle1,idle2 -E8: - Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 110 - Prerequisites: stek - Owner: soviet - Hotkey: v - BuildLimit: 1 - Valued: - Cost: 1800 - Tooltip: - Name: Volkov - Description: Elite commando cyborg, armed with \nmodular cannons and grenade launcher.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft\n\nMaximum 1 can be trained - Selectable: - Voice: VolkovVoice - Bounds: 12,17,0,-9 - Health: - HP: 200 - Armor: - Type: Cybernetic - Mobile: - Speed: 5 - Crushes: atmine, crate - RevealsShroud: - Range: 4 - Passenger: - PipType: Red - Armament@PRIMARY: - Weapon: VolkAT - Armament@SECONDARY: - Weapon: VolkNapalm - AttackFrontal: - TakeCover: - -RenderInfantry: - RenderInfantryProne: - IdleAnimations: idle1 - CrushableInfantry: - CrushSound: crunchy2.aud - RepairableNear: - Buildings: fix - CloseEnough: 1 - MEDI: Inherits: ^Infantry Buildable: diff --git a/mods/ra/sequences.yaml b/mods/ra/sequences.yaml index b424719f18..c549762184 100644 --- a/mods/ra/sequences.yaml +++ b/mods/ra/sequences.yaml @@ -2590,58 +2590,57 @@ overlay: target-invalid: Start: 1 -#Volkov -e8: - stand: gnrl +gnrl: + stand: Start: 0 Facings: 8 - run: gnrl + run: Start: 8 Length: 5 Facings: 8 - shoot: gnrl + shoot: Start: 56 Length: 4 Facings: 8 - prone-stand: gnrl + prone-stand: Start: 88 Length: 2 Facings: 8 - prone-run: gnrl + prone-run: Start: 104 Length: 4 Facings: 8 - standup-0: gnrl + standup-0: Start: 136 Length: 2 Facings: 8 - prone-shoot: gnrl + prone-shoot: Start: 152 Length: 4 Facings: 8 - idle1: gnrl + idle1: Start: 184 Length: 26 Tick: 120 - die1: gnrl + die1: Start: 210 Length: 8 - die2: gnrl + die2: Start: 218 Length: 8 - die3: gnrl + die3: Start: 226 Length: 8 - die4: gnrl + die4: Start: 234 Length: 12 - die5: gnrl + die5: Start: 246 Length: 18 die6: electro Start: 0 Length: * - die-crushed: botwreck1 + die-crushed: crushed Start: 0 Length: 6 Tick: 1600 diff --git a/mods/ra/voices.yaml b/mods/ra/voices.yaml index 28773e55c9..7b00df9dd4 100644 --- a/mods/ra/voices.yaml +++ b/mods/ra/voices.yaml @@ -87,14 +87,4 @@ ShokVoice: Select: jchrge1,jjuice1,jjump1,jpower1 Move: jdance1,jyes1 Attack: jburn1,jcrisp1,jshock1,jlight1 - Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10 - -VolkovVoice: - Variants: - soviet: .r01,.r03 - allies: .v01,.v03 - Voices: - Select: await1,ready,report1,yessir1 - Move: ackno,affirm1,noprob,overout,ritaway,roger,ugotit - Die: dedbot1,dedbot2,dedbot3,dedbot4,dedbot5,dedbot6,dedbot7,dedbot8,dedbot10 - DisableVariants: Die \ No newline at end of file + Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10 \ No newline at end of file diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index b36dcd22b5..93e6161006 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -10,7 +10,6 @@ Colt45: Wood: 0% Light: 5% Heavy: 5% - Cybernetic: 5% Concrete: 0% Explosion: piff InfDeath: 2 @@ -46,7 +45,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -57,7 +55,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -69,7 +66,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -81,7 +77,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -93,7 +88,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -105,7 +99,6 @@ Vulcan: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -138,7 +131,6 @@ Maverick: None: 30% Wood: 75% Light: 75% - Cybernetic: 70% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash @@ -162,7 +154,6 @@ FireballLauncher: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 30% Concrete: 50% Explosion: napalm WaterExplosion: napalm @@ -189,7 +180,6 @@ Flamer: Wood: 100% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 50% Explosion: small_napalm WaterExplosion: small_napalm @@ -212,7 +202,6 @@ ChainGun: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs WaterExplosion: small_splash @@ -233,7 +222,6 @@ ChainGun.Yak: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs WaterExplosion: small_splash @@ -252,7 +240,6 @@ Pistol: Wood: 50% Light: 60% Heavy: 25% - Cybernetic: 25% Concrete: 25% Explosion: piffs InfDeath: 2 @@ -270,7 +257,6 @@ M1Carbine: Wood: 25% Light: 30% Heavy: 10% - Cybernetic: 30% Concrete: 10% Explosion: piffs InfDeath: 2 @@ -299,7 +285,6 @@ Dragon: None: 10% Wood: 75% Light: 35% - Cybernetic: 50% Concrete: 20% Explosion: med_explosion WaterExplosion: med_splash @@ -333,7 +318,6 @@ HellfireAG: None: 30% Wood: 75% Light: 75% - Cybernetic: 75% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash @@ -390,7 +374,6 @@ Grenade: Wood: 100% Light: 25% Heavy: 5% - Cybernetic: 10% Explosion: med_explosion WaterExplosion: small_splash InfDeath: 3 @@ -411,7 +394,6 @@ Grenade: None: 30% Wood: 40% Heavy: 40% - Cybernetic: 40% Concrete: 30% Explosion: small_explosion WaterExplosion: small_splash @@ -432,7 +414,6 @@ Grenade: None: 20% Wood: 75% Light: 75% - Cybernetic: 40% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash @@ -455,7 +436,6 @@ Grenade: None: 20% Wood: 75% Light: 75% - Cybernetic: 60% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash @@ -477,7 +457,6 @@ Grenade: None: 20% Wood: 75% Light: 75% - Cybernetic: 70% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash @@ -498,7 +477,6 @@ TurretGun: None: 20% Wood: 50% Light: 75% - Cybernetic: 50% Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash @@ -531,7 +509,6 @@ MammothTusk: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 50% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 3 @@ -557,7 +534,6 @@ MammothTusk: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 30% Concrete: 50% Explosion: large_explosion WaterExplosion: med_splash @@ -578,7 +554,6 @@ M60mg: Wood: 10% Light: 30% Heavy: 10% - Cybernetic: 60% Concrete: 10% Explosion: piffs WaterExplosion: small_splash @@ -600,7 +575,6 @@ Napalm: None: 90% Light: 60% Heavy: 25% - Cybernetic: 70% Concrete: 50% Explosion: napalm WaterExplosion: med_splash @@ -616,7 +590,6 @@ CrateNapalm: None: 90% Light: 60% Heavy: 25% - Cybernetic: 70% Concrete: 50% Explosion: napalm WaterExplosion: napalm @@ -634,7 +607,6 @@ CrateExplosion: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 30% Explosion: self_destruct WaterExplosion: self_destruct InfDeath: 4 @@ -649,7 +621,6 @@ CrateNuke: None: 90% Light: 60% Heavy: 25% - Cybernetic: 30% Concrete: 50% Explosion: nuke WaterExplosion: nuke @@ -760,7 +731,6 @@ RedEye: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 30% Explosion: large_explosion WaterExplosion: large_splash InfDeath: 3 @@ -789,7 +759,6 @@ SubMissile: None: 40%, Light: 30% Heavy: 30% - Cybernetic: 35% Explosion: large_explosion WaterExplosion: large_splash InfDeath: 3 @@ -823,7 +792,6 @@ Stinger: None: 30% Wood: 75% Light: 75% - Cybernetic: 40% Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash @@ -872,7 +840,6 @@ TorpTube: Wood: 75% Light: 75% Concrete: 50% - Cybernetic: 60% Explosion: small_explosion WaterExplosion: med_splash InfDeath: 4 @@ -914,7 +881,6 @@ ParaBomb: Wood: 75% Light: 75% Concrete: 50% - Cybernetic: 40% Explosion: self_destruct WaterExplosion: small_splash InfDeath: 4 @@ -933,7 +899,6 @@ DogJaw: Light: 0% Heavy: 0% Concrete: 0% - Cybernetic: 0% InfDeath: 1 Damage: 100 @@ -950,7 +915,6 @@ Heal: Light: 0% Heavy: 0% Concrete: 0% - Cybernetic: 0% InfDeath: 1 Damage: -50 @@ -968,7 +932,6 @@ Repair: Light: 40% Heavy: 100% Concrete: 0% - Cybernetic: 40% InfDeath: 1 Damage: -13 @@ -985,7 +948,6 @@ SilencedPPK: Light: 0% Heavy: 0% Concrete: 0% - Cybernetic: 90% Explosion: piffs InfDeath: 2 Damage: 150 @@ -1012,7 +974,6 @@ SCUD: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 30% Explosion: napalm WaterExplosion: large_splash InfDeath: 3 @@ -1031,7 +992,6 @@ Atomic: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Explosion: nuke WaterExplosion: nuke InfDeath: 5 @@ -1046,7 +1006,6 @@ Atomic: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 5 InfDeath: 5 ImpactSound: kaboom22 @@ -1060,7 +1019,6 @@ Atomic: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 10 InfDeath: 5 Warhead@areanuke3: @@ -1073,7 +1031,6 @@ Atomic: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 15 InfDeath: 5 Warhead@areanuke4: @@ -1087,7 +1044,6 @@ Atomic: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 20 InfDeath: 5 @@ -1101,7 +1057,6 @@ MiniNuke: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Explosion: nuke WaterExplosion: nuke InfDeath: 5 @@ -1116,7 +1071,6 @@ MiniNuke: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 5 InfDeath: 5 ImpactSound: kaboom22 @@ -1130,7 +1084,6 @@ MiniNuke: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 10 InfDeath: 5 Warhead@areanuke3: @@ -1144,7 +1097,6 @@ MiniNuke: Light: 60% Heavy: 25% Concrete: 50% - Cybernetic: 40% Delay: 15 InfDeath: 5 @@ -1157,7 +1109,6 @@ UnitExplode: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 60% Explosion: self_destruct WaterExplosion: large_splash InfDeath: 4 @@ -1172,7 +1123,6 @@ UnitExplodeSmall: Wood: 75% Light: 60% Heavy: 25% - Cybernetic: 50% Explosion: large_explosion InfDeath: 4 ImpactSound: kaboom15 @@ -1187,7 +1137,6 @@ BarrelExplode: Light: 50% Heavy: 25% Concrete: 10% - Cybernetic: 30% Explosion: napalm InfDeath: 4 ImpactSound: firebl3 @@ -1207,7 +1156,6 @@ ATMine: None: 0% Wood: 0% Concrete: 0% - Cybernetic: 60% ImpactSound: mineblo1 Explosion: large_explosion @@ -1219,7 +1167,6 @@ APMine: Light: 0% Heavy: 0% Concrete: 0% - Cybernetic: 0% ImpactSound: mine1 InfDeath: 3 Explosion: napalm @@ -1268,60 +1215,9 @@ FLAK-23: Light: 60% Heavy: 10% Concrete: 20% - Cybernetic: 20% Explosion: med_explosion Damage: 20 -VolkAT: - ROF: 30 - Range: 5 - Report: volk_at - ValidTargets: Ground - Burst: 1 - Projectile: Bullet - Speed: 50 - Image: 120MM - Warhead: - Spread: 3 - Versus: - None: 0% - Wood: 0% - Light: 75% - Heavy: 90% - Concrete: 50% - Cybernetic: 0% - Explosion: small_explosion - WaterExplosion: small_splash - InfDeath: 3 - SmudgeType: Crater - Damage: 70 - -VolkNapalm: - ROF: 60 - Range: 5 - Report: volknapalm - ValidTargets: Ground - Burst: 1 - BurstDelay: 1 - Projectile: Bullet - Speed: 50 - Image: 120MM - Warhead: - Spread: 8 - Versus: - None: 90% - Wood: 170% - Light: 0% - Heavy: 0% - Concrete: 0% - Cybernetic: 70% - Explosion: napalm - WaterExplosion: small_napalm - InfDeath: 4 - SmudgeType: Scorch - ImpactSound: firebl3 - Damage: 80 - Sniper: Report: GUN5 ROF: 70 @@ -1336,7 +1232,6 @@ Sniper: Wood: 5% Light: 5% Heavy: 5% - Cybernetic: 10% InfDeath: 2 ChronoTusk: @@ -1363,7 +1258,6 @@ ChronoTusk: Wood: 75% Light: 75% Concrete: 50% - Cybernetic: 30% Explosion: med_explosion WaterExplosion: med_splash InfDeath: 4