fix gps desync

This commit is contained in:
Chris Forbes
2010-01-09 12:15:24 +13:00
parent 51baf1f11d
commit 0fe448bc3e

View File

@@ -11,15 +11,9 @@ namespace OpenRa.Game.SupportPowers
public void OnFireNotification(Actor a, int2 xy) { } public void OnFireNotification(Actor a, int2 xy) { }
public void IsChargingNotification(SupportPower p) { } public void IsChargingNotification(SupportPower p) { }
public void IsReadyNotification(SupportPower p) public void IsReadyNotification(SupportPower p)
{
// Power is auto-activated
Activate(p);
}
public void Activate(SupportPower p)
{ {
var launchSite = Game.world.Actors var launchSite = Game.world.Actors
.FirstOrDefault( a => a.Owner == p.Owner && a.traits.Contains<GpsLaunchSite>() ); .FirstOrDefault(a => a.Owner == p.Owner && a.traits.Contains<GpsLaunchSite>());
if (launchSite == null) if (launchSite == null)
return; return;
@@ -32,5 +26,7 @@ namespace OpenRa.Game.SupportPowers
p.FinishActivate(); p.FinishActivate();
} }
public void Activate(SupportPower p) {}
} }
} }